hey lets make %max health true damage scale with bonus AD!

ScarnMichaelScar··2 votes·316 views

oh and lets make her q a dash that refreshes in 2-5 seconds at rank 5, jump some walls/obstacles, and an ult that exposes 4 weakpoints and provides major team-wide sustain if it kills and enemy! Fiora is officially balanced and healthier than pre-rework guys!

oh butEvelynn 2strong nerf

no but seriously full build fioras item 3072 item 3074 item 3035 item 3026 item 3158 item 3139 do 8+% max health true damage for hitting weak points

healthy

6 Comments

LoLKiru2 votes

"hey lets make %max health true damage scale with bonus AD! "

Just putting it out there, if she still had % max health TD but it didn't scale with offensive stats, you would probably see Fiora building MUCH tankier, and I don't think you want that. If she absolutely has to have it, having it scale on offensive stats is probably the best way of going about it (whether she needs it is another matter you can debate entirely).

ScarnMichaelScar1 votes

except when she gets 300 ad, 30% lifesteal, and has a GA and becomes unkillable thanks to self healing, complete disregard for tank stats, and crazy burst potential on carries. oh yeah and a parry that negates damage in a line

then when and if any competent fiora gets ahead she can run away with the game single handedly.

LoLKiru1 votes

{quoted}

except when she gets 300 ad, 30% lifesteal, and has a GA and becomes unkillable thanks to self healing, complete disregard for tank stats, and crazy burst potential on carries. oh yeah and a parry that negates damage in a line

then when and if any competent fiora gets ahead she can run away with the game single handedly.

Lifesteal only helps you, if you're actually able to use it (its why Aatrox is absurd in theory due to his massive amount of AS and lifesteal; but falls short in practice, he can't live long enough to use it).

Not saying Fiora isn't a problem now, but I don't think her % max health TD is the reason she is (no; I think its because Parry / Riposte can be used reactively, you should have to predict the opponents CC, not just press it whenever you see one thrown out)

A small delay on parry would be ideal, either that or adding a penalty to Fiora if she fails to parry something (E.g: she'll be rooted for 1 second if she parries, but doesn't absorb anything; something of that sort)

Bronze 71 votes

{quoted}

"hey lets make %max health true damage scale with bonus AD! "

Just putting it out there, if she still had % max health TD but it didn't scale with offensive stats, you would probably see Fiora building MUCH tankier, and I don't think you want that. If she absolutely has to have it, having it scale on offensive stats is probably going about it (whether she needs it is another matter you can debate entirely).

u know the problem with fiora is:she has so much dmg and i only can deal with that build with jax trundle olaf or udyr with this build:thornmail,sunfire,randuin,frozen heart,ninja tabi,bloodthirster.but the problem is that dmg is so huge that some champ cant handle it. he is absolutely right about the huge dmg,and true dmg:why?cuz true dmg is so op that no huge item can handle true dmg except this build:thornmail randuin frozen heart ninja tabi. unfortunately we dont have a powerful item like thornmail or frozen heart that build with at least 570hp so what should we do in ur opinion?

Serevas1 votes

The issue isn't that it's just true damage it's that it's % of max HP true damage, you can't mitigate it with anything.

Bronze 71 votes

yay that is the problem with true dmg(u said my words man),and why should true dmg exist when we cant deal with this thing with nothing except hp and armor combine(not enough powerful item like thornmail or frozen heart that exist in the game with at least 590 hp) ur point is right/ what can we do?

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