Yes and No.
Here's what I wrote in another thread:
Here's my feeling on the support items:
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They actually are fair when you are the stronger bot laners. They SUCK when you are countered and cannot use them.
When you cannot poke because poking would result in counterpoke which is much stronger, or even a hard CC, you're screwed. You will take 20+ minutes to quest.
When you are the strong lane, your Quest for wards will finish about 2-3 minutes later than the old support items, but your overall accumulation, item advantage, will generally enable a strong lead anyways, due to takedown opportunities increasing.
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The timing of gold accumulation is a problem. Old items allowed the 500 Quest to generally give you wards before most junglers would challenge Drakes. Now, the items are finishing the 500 mark by about 11 minutes when playing well, 2-3 minutes AFTER the first drake is contested. Control wards only go so far.
On Nami, I used to get the Quest in under 9 minutes.
Why is this happening? Isn't the Tier 1 gold higher now?
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Mana regen has made costs more selective and passive. This is why my Nami is now lucky to get 500G by 11 minutes. I used to be able to economize around Manaflow Band alone, and W > Auto > Q and pick up my 3 stacks whenever Manaflow went off cooldown. Now..... if you do that you will run out of mana by 6 minutes. In other words, support item procs no longer synergize well with Manaflow band, even though "it's what we have."
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The late game penalty needs removed.
The Good:
All Support items can now be used by ALL champions.
#I cannot understress the value of this.
Do you expect to be countered by Jhin as Senna? buy
instead of
. Poke Minions instead of champions so you can farm gold at a safe range, have a little more HP to take the occasional shot.
Poke lane for Nami? go
Instead of 
Making these choices are going to be pivotal to your season 10 climb
In Other words, if you have the advantageous picks, I'm still arguing the support items are fine.
I'm ending games as Morgana/Senna/Nami with very similar gold to what I was getting, and pretty close to matching my teams (I'm very gold savvy as a Support). If my carries are getting 11-12k Gold, I'm ending at 10-11k Gold. If they are ending 16-20k. I'm ending 14k.
BUT ONLY IF I WASN'T HARD COUNTERED.
If you are hard countered, you really feel the difference.