@Riot Replace Overbearing Arrogance with Logic
"Base Attack Speed lowered to 0.558 (down from 0.665)"
I'm not arguing that
doesn't need a nerf but the way they're nerfing Kog showcases a typical inability to revert bad changes on Riot's part. It actually really makes me lose hope in them because it demonstrates an arrogance and lack of flexibility that is rare to see for a professional in any type of work. Nerfing Kog's base AS hurts every build and role for Kog while forcing you to max W even more than before regardless of whether you're up vs very tanky teams or squishy ones. It also hurts his scaling with AS runes, items or any other source so it takes a champion that was supposed to be good late game and makes him FAR worse than even before the 6.3 changes.
Keeping AS on Q made sense before to make Kog choose between less downtime and more range or more damage but less safety. It gated his power and gave him a more typical hypercarry curve. They had a really dumb idea to put AS on W and give him access to his level 18 power at level 13. Now, instead of accepting this and being smart enough to revert it, they're moving forward with it but nerfing Kog's scaling. Kog players chose him because they wanted an immobile hypercarry with massive damage and good scaling, not another mid game carry. Having AS on Q was a great way of gating his power and making Kog decide whether he wants more burst and damage or higher range as well as uptime. All they had to do before was reduce the ult. mana cost slightly and he was fine for both mid (a role left in the dust despite promises to address it) and bot.


"I stole other peoples souls, now Riot stole mine"
tell me more