After playing teemo after a long while....

Lady Hammerlock··8 votes·1,314 views

You know he is kind of fun(god help me now)

BUT he does need a few tweaks that would really help him

-make his shroom cost the same at all levels,i was thinking about 100 mana cost its an early game nerf but a late game buff and really helps him making a minefield -an actual mobility spell or some kind of change to his W ill tell you straight up this skill is the only possible thing thats more bland then 3 auto shiz like new shen and Mr metal my idea is that teemo hops the distance of 1/2/3 teemos in length(scaling with the skills level) and if he lands on his shroom he extends the distance by 1 teemo while keeping the the move speed -somehow make him have some more shroom capacity,this is a string of an idea and could make him broken but i was thinking for every 500 AP teemo gets 1 extra shroom charge however this shroom does 50% the dmg and slow of normal shrooms(this shroom will always be the last shroom available to place)

GOD HELP ME NOW

21 Comments

RiotRiot Sotere6 votes

my idea is that teemo hops the distance of 1/2/3 teemos

  1. If we resize Teemo's character model, do we have to change the range of all abilities in the game?

  2. Cottontail could probably hop 2/4/6/ teemos.

Vekkna4 votes

If you think about it, Astronaut Teemo could probably hop 4/8/12 Teemos because he's not restrained by gravity.

RottedApples1 votes

if he's not restrained by gravity then he could hop and infinite amount of teemo's

forresto1 votes

maybe you could just change the math: 1.37/2.74/4.11 teemos

edit: a chance was missed here to use the numbers from lost.

Lady Hammerlock1 votes

[{quoted}](name=Riot Sotere,realm=NA,application-id=3ErqAdtq,discussion-id=vaJ0cK2Q,comment-id=0001,timestamp=2016-02-09T17:17:17.548+0000)

  1. If we resize Teemo's character model, do we have to change the range of all abilities in the game?

  2. Cottontail could probably hop 2/4/6/ teemos.

or just change it to a hundred units per teemo since i think thats roughly the model size of teemo

Arcade Andrew1 votes

Well you could just make cotton tail teemo 2 teemos big, therefore creating a new unit of measurement: cottontail teemos

That way if you ever need to say something is 3 teemos big

You can spice it up and say it's a cotton tail teemo+teemo big

Cowgirl Ed3 votes

these ideas are ridicolous and teemo is fine as it is now. he just needs a little buff somewhere (some damage on E or a tiny buff on his range)

Vekkna1 votes

The hop on W would be welcome and still less annoying than Gnar.

I think Teemo mostly needs modernized mana costs and regen.

SaltyKracka1 votes

Teemo mostly needs nothing. He's fine as he is.

Vekkna2 votes

You've played 0 ranked games as Teemo, and the ranked games you play are mostly on champs Teemo shits on. Of course you think he's fine when he's weak.

His mana costs are outrageous, especially considering the new sweepers on top of 1/2 duration on shrooms.

SaltyKracka1 votes

His mana costs have fuck-all to do with his strongest tool, his E.

Also, he's been hovering around a 50-51% winrate for the last few patches.

Seems fine to me.

Vekkna2 votes

{quoted}

His mana costs have fuck-all to do with his strongest tool, his E.

Also, he's been hovering around a 50-51% winrate for the last few patches.

Seems fine to me.

Right, he seems fine to you because you don't know jack or shit about the champ. Bye, Felicia.

Lady Hammerlock1 votes

{quoted}

His mana costs have fuck-all to do with his strongest tool, his E.

Also, he's been hovering around a 50-51% winrate for the last few patches.

Seems fine to me.

THERE ARE MULTIPLE ELEMENTS THAT NEED TO BE CONSIDERED winrate won't matter without play rate

HIS MANA COSTS ARE OUTRAGEOUS think about it for 2 seconds please the new red trinket means that teemo will constantly have to replace his shrooms on a 125 mana cost thats a grand fucking total of 375 mana for 3 shrooms which forces him to build mana regen/flat mana

SaltyKracka1 votes

Or! To conserve his mana and use it judiciously.

Assuming his enemy can find 3 shrooms in one use of Oracle Alteration. For an alteration that only comes online at level 9. And Teemo just sits them and lets the enemy destroy traps.

Lady Hammerlock1 votes

{quoted}

Or! To conserve his mana and use it judiciously.

Assuming his enemy can find 3 shrooms in one use of Oracle Alteration. For an alteration that only comes online at level 9. And Teemo just sits them and lets the enemy destroy traps.

need i remind you his very single burst spell costs 110 mana at max rank alone and don't say his E is his bread and butter because thats AP AS teemo not AP burst teemo his spells bind him to build mana without it you will run out

Lady Hammerlock1 votes

[{quoted}](name=Kiss Kiss Kiss,realm=EUW,application-id=3ErqAdtq,discussion-id=vaJ0cK2Q,comment-id=0000,timestamp=2016-02-09T11:38:49.206+0000)

these ideas are ridicolous and teemo is fine as it is now. he just needs a little buff somewhere (some damage on E or a tiny buff on his range)

remember that those are also the simplest portions of his kit which=easy to abuse

TallyZrg1 votes

I had a thought about moving teemo's poison to his passive slot and freeing up room for something else in his kit.

Not sure how that would work out, but Teemo needs something else to bring what Riot has dubbed "Strategic Diversity" and "Reason to be picked" since right now his mushrooms are underpowered unless snowballing and teemo is in a weird half mage / half marksman state.

My two cents on this poison wielding Moogle psychopath.

MunchCrunchLunch1 votes

yeah that should be the case too. or how about. he only poisons when he comes out of stealth. but. its more potent.

Lady Hammerlock1 votes

{quoted}

I had a thought about moving teemo's poison to his passive slot and freeing up room for something else in his kit.

Not sure how that would work out, but Teemo needs something else to bring what Riot has dubbed "Strategic Diversity" and "Reason to be picked" since right now his mushrooms are underpowered unless snowballing and teemo is in a weird half mage / half marksman state.

My two cents on this poison wielding Moogle psychopath.

imo he is half assassin 25% mage and 25% marksmen he is in a strange spot identity wise

Only Play Darius1 votes

Not sure how you can find him fun. Me and many others have always found him to be incredibly boring to play

Lady Hammerlock1 votes

[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=vaJ0cK2Q,comment-id=0003,timestamp=2016-02-10T09:39:20.673+0000)

Not sure how you can find him fun. Me and many others have always found him to be incredibly boring to play

hello?torturing others (GOD HELP ME NOW)

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