Tweak Sion to give us more gameplay choices!
My least favorite thing about Sion is his infinite scaling on soul furnace. It chains you to your lane because your health is nerfed to compensate.
Whenever you are ganking or participating in a teamfight you are falling behind where you should be health wise.
Sion functions well as a support. I get LOTS of assists with him. Hello Morgana! Hello Vieger! I think he should/could be a dark aggressive Braum.
Lets make soul furnace more like an ACTUAL furnace. Give it a max capacity and a soul efficiency rate that we can use to charge ALL of our abilities!
WOW this is such a great idea. It gives us so many choices!
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His w can be charged to give you a variable shield and when you lvl w up it gives your soul furnace more capacity and efficiency so you can use charged versions of multiple abilities at once.
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His E can be charged to knock back and stun champions if they hit a wall. This allows him to ACTUALLY PEEL. Maybe you can have three lvls. A soul efficient lvl (as it currently is), a moderate lvl (stuns one champ), and an overheat (He shouts in a broad arc and hits multiple champs).
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His R can be charged to knock the first champion he hits aside and penetrate to the back rank squishies! So Garen can no longer STOP his UNSTOPPABLE onslaught. Instead, use your charged W to bruise Garen, knock him aside and peel squishies with your new charged E. Or not. Maybe your soul furnace doesnt have that capacity yet...cough cough balancing opportunity
NOT ONLY DOES IT ADD TO GAMEPLAY it give you some degrees of freedom to BALANCE HIM! The super charged form of E can penalize him. The super form of W can penalize him. The super form of R can penalize him. However, we can CHOOSE to accept these penalties! OMG choice!??
Or we can choose not to be penalized. He wouldnt have infinite health scaling anymore so the penalty incurred by that passive DISability would no longer be MANDATED. He is still sort of chained to lane so that he can refill his soul furnace fuel, but leaving it does not set his scaling back, so my game experience isnt DICTATED by a strict meta (GODS I HATE THAT). If he doesnt plan to hit his lane up any time soon, let an efficient soul furnace allow him to use uncharged versions of his abilities for a while so he can defend a turret.
Just take mana and soul cost away from his Q. Let that be a physical ability. Everything else should be magic damage and mana and soul resourced.
NOTE: I am about three months into this game. I spend a lot of time (all of it really) in the SOLO QUEUE. I ADMIT that there may be a lot I DONT see in SION because of lack of teamwork. However, my prediction is that he will not exist in HIGH ELO. Make these changes, especially to his E, and that will change.
BTW RIOT: I am a PHYSICS DEGREE HOLDER working on getting into a SOFTWARE ENGINEERING MASTERS. I consider myself to be a top tier creative thinker who is fun to be around and discuss ideas with. <--------Why I will never hold a PHD in physics ;p
I get a little heated during discussions because that dis-inhibits and turns my brain on, but I give people a unique version of respect that is strongly appreciated. If you can help me make something better and objective improvements are a goal in your life, then you are part of my team and that is what I will see when I look at you. Even when my blood is up, I won't fail to stop and take a look through a teammates eyes. I don't need people to think that I am winning the argument. I need people to think that the winning argument is winning the argument.
I would like to join your discussions and share in the work.