Buffing Certain Items (Sunfire Cape)
Before the Sunfire nerf from having initial 40 magic dmg per second, it was regarded as one of the best early game items in the game for tanks. They nerfed Sunfire to scale with your level so you can have the same amount of damage at level 15 while slightly stronger at lvl 18. But when you achieve lvl 18 it becomes late game and by late game, it falls off kinda hard as there are other items that are better suited. So these are some small changes I would propose.
Sunfire Cape Stats +450 health +45 armor Passive Unique passive: Deals~~ 20 + (1% of max hp)~~*** 8 + (1.5% of max hp)*** magic damage per second to nearby enemies (400 range).
Credit goes to junglerboy16 for the new and better formula.
This would keep essentially the same early and mid game pressure while buffing the late game potential. Ranging from anywhere of having around 50 damage late game if you keep stacking health.
Yay? Nay? Suggestions? Comments? Tell me what you think.

yes pls
or any other ArPen item then your tanks are in for a world of hurt no matter what build they have.
even more of a wasted pick.
build tanky and use her kit + base dmg to out play