Riot's true burden of knowledge
You hear this time to time that the reason for timers was because there was a burden of knowledge. That players, newer players to be specific, has no idea when they spawn or anything. Now adding the timers for all the buffs is pretty understandable.
However the true burden of knowledge and perhaps the biggest that for some reason has been glossed over for years, are ratios. In order to know the champion's scaling ratios, you would have to go to a website such as lolwiki as it is not given during champion preview in the store page or even ingame. There is no way newer players to know about a champ's ratios without googling it.
Now I think knowing about ratios is hugely important, more so than anything else imo. As knowing about ratios you can have a a lot better understanding of the champion and knowing what kind of items or runes to run with.
So why must players use an outside source to have a better and clearer understanding of a champion?
's 30% scaling vs
's 70%.
As it is there is NO INDICATION of these numbers ANYWHERE in the client, besides some quick mental math in-game, which is really not the time or place to be learning about them. It would (and should) be a simple matter to add the ratios to champion skill descriptions.