I don't agree with this "tank to win" gameplay.
It gets rather frustrating to see a thresh, going full tank, no damage item whatsoever, dealing 900-1000 damage in his kit. But that is a bit biased because he is just a support. There are champions like vlad and sion who THRIVE from full health items and it becomes extremely frustrating to deal with. Health should never equal damage. It should be sacrificial. Like "hey ill build warmogs and spirit visage to survive" Not "hey ill build these to dish out more damage than every assassin/mage ever" Imo, it is toxic to gameplay now that there are certain champions that can build full/nearly all tank and still dish out thousands of damage in a short amount of time. Thoughts?
Just a few thoughts for you^.
Try to beat a competent full build cait with a full tank 6500 hp sion. Sion will probably miss all his abilities, get kited, and get melted in about 5-6 seconds. On another note, many assassins are naturally countered by tanks. So...if your team decides to play 3 assassins don't be surprised if
beat
.