@Riot Would it be such a bad idea to seperate LCS balance from the normal games balance?
It's an honest question. I ask because recently there has been a lot of talk around LCS balancing, and balancing in general. No, I'm not talking about the posts like "OMG RITO, WHY NERF SHEN?!?!?", but the conversations that are geared towards how different of a game LCS play is.
At the time of writing this, there is a post on the front page of the boards detailing how Vlad is not as good as he seems, despite people complaining about him, however, he's been pick or ban in the LCS for quite some time. Also, I recall reading somewhere that Aphromoo (support for CLG) stated that the game shifts drastically from Challenger to LCS play, so much so that it's essentially a completely different game. We also had the debacle with Reginald (TSM team owner), with him stating that the constant state of change in League is unhealthy for the LCS.
What is interesting though, is that the LCS already appears to be set up for separate balancing. Its been widely known that the LCS opperates at least one patch behind the normal game at any given time (save for the start of the season). Thus, the LCS has to operate on a completely separate server, correct? If that's the case, than separating the balance between LCS and normal play should be quite easy......shouldn't it?
League of Legends is easily leading the rest of the world into the E-sports era, so whatever Riot does now will affect the E-sports scene for years, or even decades to come. It's just a thought.
TL;DR: LCS appears to be in the perfect position for separate balance from the normal game. Would it be so hard to do this?