By god, Riot actually listened
I saw a post saying Katarina had 2 higher base MR than most mid lane assassins or something:
Katarina Base MR lowered from 34.1 to 32.1
On the PBE
I saw a post saying Katarina had 2 higher base MR than most mid lane assassins or something:
Katarina Base MR lowered from 34.1 to 32.1
On the PBE
why is this even remotely surprising to you? Are you new or something?
Riot always listens, they might not give a shit but they always listen. If you wonder why they don't respond its probably because there are literally like 30 websites recording everything they say in response to whatever lol
But still, im just surprised they listened to the guy and just nerfed her 2 MR.
:/ did you know they'll also give you 1 rp under some conditions?
If you draw some artwork and are a little short to get a skin they'll give it to you.
They'll also give you like 1 if you ever get it down to 0.
Actually i heard of them giving out like up to 20rp for drawing.
Also the fact they dont let you have 0 is just cruel
Depends on who's doing it. Some Rioters bomb you with 1,000 RP
I was at 0 for about a month and they never gave me 1 rp to mess it up
you have to bring it to their attention, they aren't just randomly checking for 0RP accounts.
good. no one going to ruin my beautiful 0 RP.
Now they know SOMEONEQUICK, MAKE THIS MAN SUFFER WITH 1RP
oh shit, no please anything but that
It was a really clear cut (just straight unintended) and easy to fix (a few minutes) change. A lot of suggestions/arguments we get need a lot of debate, or just aren't actionable in the first place. Some stuff like this though we can act on really quickly.
In terms of Kat's balance I wouldn't expect this to have a significant impact, so it'd be in addition to possible balance work.
A bit off topic, but do you really need a debate about malzahar's rework.?
Or do you guys realize what an atrocity has been created, and are you planning on changing anything about it, aka VGU or the kog maw treatment, because since the MYMU you guys have showed little consideration for what malz players actually wanted.
I aint gonna hold my breath tho, just look at morde, Im guessing malz will end up like him :/
Problem is Old malz wasn't much better than new one neither.
He required good positioning to be successful, more skill that he requires now. His jungling was viable and fun. And at least he wasn't a fucking support.
Current malz still needs positioning to be good. Honestly any champion that doesn't have multiple Get out of jail cards or isn't just tanky as hell needs good positioning.
ofcource, but one of the problems with malzahar support is that the sheild blocks enough to get a kill on bot, the passive needs to go one way or another.
I used old Malz as a support....
as did I, but he wasnt viable, new malz is bs as a support.
And at least he wasn't a fucking support.
It's okay for him to be a jungler but not a support? I'm smelling a double standard here regarding non-standard roles.
:/
That's not very nice. It's like you consider the support role to be worth less than the others somehow...
The issue with malz support being viable, is that he removes mele supports from the game. He is too opressive to be a balanced support.
Oh, fair enough. Guess I kneejerked there, huh.
I take it that it doesn't apply to the jungling role, since the average jungler has better dueling/mobility options than the average melee support?
His ult. Just eww.
He certainly was not worse, so give the malzahar mains their champion back and perhaps they can consider other changes in the future.
Well if we as a community need to debate about it so do they :)
It was a really clear cut (just straight unintended) and easy to fix (a few minutes) change. A lot of suggestions/arguments we get need a lot of debate, or just aren't actionable in the first place. Some stuff like this though we can act on really quickly.
In terms of Kat's balance I wouldn't expect this to have a significant impact, so it'd be in addition to possible balance work.
just would like to know.
what alternatives are you giving melee champions to deal with enemy traps next patch, when youre removing the only counterplay to these abilities that still exist?
unless you expect us to stand still for a couple of seconds and auto attack shrooms in lane while teemo is pelting us with a barrage of auto attacks and blinds from range?
the champion is already in a decently strong state as a top laner. please tell me youre not just adding this buff without significant compensation nerfs to his early game.
if you add this change, teemo is literally going to sit in a safety net of shrooms for 15 minutes behind him with no option for his opponents to make a play on him. hell at least be able to kite out every engagement. at worst just straight up kill his opponent if hed be stupid enough to follow.
which basically gives him free reign over the lane.
No bad...
No bad...
he hasnt been a trollpick for quite a long time.
his winrate and playrate have been increasing, and hes actually a strong solo que champion already. even despite the ability to disable his traps while fighting him.
hes at an above average playrate for a top laner right now and sitting at 53% winrate.
remember when darius shot up 4% in winrate just because they bugfixed his pull to allow him to pull people mid dash? this is a much larger buff comparably.
this isnt a joke. a buff like that without compensation nerfs will actually make teemo overpowered for the first time in years. not to mention complete cancer to deal with. well, more than he already is.
I play teemo mid lane & have a 75% win ratio on him so I know he's strong. But in the wrong hands he can still be weak. People think he's so easy to play but with how squishy he is (if your not playing tankmo that is) 1 step out of place can loose a trade because of enemy champs getting the first shot. & his early game is hard because his farming techniques are ither set a mushroom or hope your minions don't do too much damage too quick
It was a really clear cut (just straight unintended) and easy to fix (a few minutes) change. A lot of suggestions/arguments we get need a lot of debate, or just aren't actionable in the first place. Some stuff like this though we can act on really quickly.
In terms of Kat's balance I wouldn't expect this to have a significant impact, so it'd be in addition to possible balance work.
I think Ivern has a similar inconsistency in the opposite direction. Is that intended? I could also understand if you noticed but didn't really want to put a small buff on a strong champion as opposed to katarina getting a small nerf when she's perceived to also be quite strong.
So I'm not gonna show my bias like Salty Mage did (i do wonder when he picked up that name though). However, I am curious. If an equal argument, or within margin of error, could be made either direction for something like the malzahar debate (or any decision), then would you guys consider polling data (in client), similar to how you guys did the post MYMU polls, in order to decide a course of action?
I get that you guys over at riot have to make hard decisions on how to move forward with the game, but in some circumstances would it not be valid to make a decision on the preferences of the community, given equally unknown or equally challenging paths?
Is this nerf supposed to combat the magic penetration she often takes in glyphs so it actually feels like early game she has to make a choice between magic pen blues and mr blues?
My first riot response on one of my threads that wasnt "Report a Bug" or "Help and Support" and its Meddler himself :D
https://thenakedphysio.files.wordpress.com/2016/03/749956.png
Do you guys think that Talon will be truly balanced with just number tweaks to his current kit? Genuinely asking.
Don't make it into a meme pls, people joked about -5 AD but it was an OK nerf.
No, they don't, otherwise we'd finally have another Cass skin after FOUR years of nothing.
because cass skins are an actual priority? I think not.
I said they listen not they bend to your every whim
It better be their damn priority after four entire years of NOTHING. She's by far the most neglected female champ in the game.
she's gotten like 3 major updates though
Two you mean, not three (2014 and 2016). That's because they gutted her into unviability every single time, the only way to remedy these atrocious decisions was to rework her. She still didn't get a single VU, her rigging along with her animations are still from 2010. She's a season 1 champ for fuck's sake, and yet all she got was a cheap TU back in 2014 (which also was accompanied by the most disliked rework in the entire history of this game).
She may see professional play from time to time and yet they couldn't care less about that which is just a disgrace considering how deserving she'd be of a skin right now after 1462 days of complete negligence from their skindepartment.
not to mention whenever a Rioter comments here, they get flooded with responses and balance suggestions from players
point proven in this very same chain :3
2 less MR, finally balanced im right?
Yeah, I'll finally be able to burst her down before she does that to me.
brb
News update: Still can't hit her.
She also has higher base HP than most tanks and bruiser's, higher Armor and MR too. She's meant to be strong early and her lanning phase was always horrible, now it's strong, she's strong where she should be and weak where she should be so i had no problem with it.
Katarinas bad now guys
compensation buffs pls she's unplayable now
+3 AD
These wannabe analysts in bronze are gonna be like, "Yeah you can expect a 3% drop in her winrate now guys, so unplayable wow rito." lmao.
Now, if they could only listen to the Malzahar playerbase, that would be great. :P