I still don't get Why Morde's E only does damage

doublelift fg··2 votes·501 views

You check every single ability in this game it will always have a secondary effect. but siphon of destruction only does damage, why? Why can't it slow?deals more damage the more unit it harmed?

please add a secondary effect.

5 Comments

JustMyBassCannon4 votes

Ryze's Overload just deals damage.

All of Brand's spells only have secondary effects through his passive, otherwise just damage.

Xerath's Q just deals damage.

Akali's E only deals damage.

Amumu's W is just damage.

Anivia's E is damage that can be multiplied by her own kit, still just damage.

Actually, there are a lot of champions that have "just damage" on spells.

Durzaka1 votes

{quoted}

Ryze's Overload just deals damage.

All of Brand's spells only have secondary effects through his passive, otherwise just damage.

Xerath's Q just deals damage.

Akali's E only deals damage.

Amumu's W is just damage.

Anivia's E is damage that can be multiplied by her own kit, still just damage.

Actually, there are a lot of champions that have "just damage" on spells.

To add on to you

Azir's W only deals damage

Caitlyn's Q only deals damage.

Draven's Q only deals damage.

Evelynn's Q only deals damage.

Garen's E only deals damage.

A ton of champions have only damage spells.

LifeCyclesTWA1 votes

Upvoted! I'm starting to get really sick of this community.

Mord's E is borderline-crazy as it is, unlike all of the abilities that you mentioned, there is no counterplay to it aside from staying away from him. Even then, its iffy. You can't dodge his E, you can't Windwall his E, you just take it. If you are within 700 range of Mordekaiser EVER you are taking an E to the face. The cast time is instant too, there is no escaping from it. Again, if he activates E while you are within range of him, even if you flash as soon as it happens, the mace will follow you and you will take damage. Mord is going to farm the minions and push the lane with his Q and W, and as soon as you are in range of his E he is going to E you and your minions. Hell, he can push you to your turret and stay safe. His shield should be full from spamming his Q and W at minion waves and E at you, so then he just runs up to your turret and smacks you and runs away. He can even tank a shot or two in the beginning of the game without taking any damage to his health because his shield.

The 700 range aoe E of instant smackdown is perfectly fine.

Its noobs like this doublelift guy that give Mordekaiser a bad name and it frustrates me lmao

LifeCyclesTWA2 votes

Okay, I'll bite. Mordekaiser USED to have a 2nd effect on his E: It gave him extra shielding towards his passive per target it. That is why we had Tank Mordekaiser back in the day, because his E would charge the hell out of his passive regardless of how much damage he did so long as he hit enough targets. Then they took that away and buffed his AP ratios. That is why we have AP/bursty Mordekaiser.

So please, in a world where Mordekaiser can easily outdamage any other tanky AP/AP bruiser champion in the game, in a world where a champion is strong enough to 1v5 a whole team when a little fed if they all in him, in a world where a champion returns 35% of all damage dealt by his abilities back to him as health (135% of the damage dealt by his ultimate is returned back to him as health, 35% of damage fills up shield, the 100% goes towards your health), why in the fuck does he need CC or "more damage" when his crazy damage potential and tankiness is justified by his lack of CC/mobility?

ATFNamedReginald1 votes

buy rylais and it slows xDDD

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