Tibbers as a Core Mechanic of Annie's kit?
I don't know, I just... I just feel like Tibbers is a little lack-luster. Explaining to a new player, I told her that Annie drops a bear that deals lots of damage... but then I had to say that the massive flaming bear just sorta slaps people when it's on your side for the next minute and a half.
It'd be cool if they did a rework that switched her from being completely reliant on her passive to do anything at all, and instead made Tibbers actually important enough to force the enemy team to target him instead (like how Heim's turrets do the real damage).
But I don't want her to be completely useless without Tibbers, so not too much of her damage should come from him, just enough to make him an issue in fights.