Diana Q has such a short window of opportunity considering how hard it is to land.
I was playing Diana and just realized this she has more potential to make plays with her Q and R combo. For example, if I landed the Q on multiple enemies, I could R onto a squishy, kill them, and R onto another target.
But the Q debuff only last 3 seconds which doesn't give her much time to make plays.
I just feel Diana Q should be a little more rewarding considering how hard it is to land. Something like 5-6 second debuff espcially at a low Q rank would allow Diana some more flexibility on how she uses her R.
Akali doesn't have to work as hard and she get 3 dashes to jump around.