The Problem with Balance

Ok sure but why··3 votes·433 views

Bruisers.

When Riot tries to balance them, they need to make sure they always have enough damage to kill other bruisers. When they have enough damage to kill a tanky bruiser, they can absolutely slaughter an ADC.

When Riot tries to balance Assassins, they need to make sure they have enough damage to kill other bruisers, and enough mobility to run around bruisers. When they have that, they can instantly slaughter an ADC.

When Riot tries to balance tanky/cc supports, they need to make sure they have enough cc and damage to at least inconvenience a bruiser. When they can inconvenience a bruiser, they can slaughter an ADC. Every time I die early game in bot lane, it's always their full tank support who did twice as much damage as their ADC.

ADCs are sorta getting screwed right about now, and with all the tankier items like item 3025 item 3068 item 3742 item 3151 item 3075 roaming around, it's hard for anyone who isn't Korean to play an ADC successfully and consistently.

9 Comments

The Great Duck3 votes

Some of these responses are genuinely fucking retarded. "Just kite them?" Yeah that was very possible 2+ seasons ago, before your massive buffs and new items. It's incredibly hard to do so without having a lot of movement speed items on you before they do or hugging your support. You could have 30% lifesteal and a ton of AD, crit, and attack speed, and get nuked by Vi or Poppy or anyone large in seconds. ADCs don't burst, unlike other classes, but hey, let's conveniently ignore that aspect as well. Play ADC for once in your life. Just KITE the Poppy, Vi, Volibear, Singed, Garen, Udyr, Nocturne, etc. Ignore the fact that bruisers are a best-of-all-traits class, having the damage to annihilate anyone who isn't a tank despite having 3-4 tanky items on them, regardless at what stage of the game you're in (early throughout late) and very cost-efficient itemization.

MissingKayo2 votes

An ADC should be near instantly slaughterable by any burst, and easily killed by any damage in general (aka bruisers).

And a bruiser only has enough damage to take out the carries really, outside of going armorpen/shred.

And an assassin only has enough damage to take out squishy carries.

Variks the Loyal1 votes

ADCs should be instantly slaughtered. It comes with the job.

The skill comes in the kiting. A good ADC knows how to kite. Kite the Bruisers. Juggernauts have no mobility to chase with, and they're easy to kite. Divers have more mobility, but not nearly as much as an Assassin and with a Support, you can kite them too.

BTW, Assassins aren't supposed to have enough damage to kill a tanky Fighter. They're purely for killing squishy Mages and ADCs with high burst. Their burst isn't as valuable VS a Fighter since a Fighter can tank the burst and beats them in sustained.

Ok sure but why3 votes

So basically, the only use ADCs have is against other ADCs.

MissingKayo2 votes

And you know, destroying entire teams and towers in seconds, but sure, just conveniently ignore that.

Ok sure but why3 votes

Until a single poppy with 500 armour completely slaughters him.

MissingKayo2 votes

Or you know, the ADC kites the Poppy instead and shreds her to pieces with LDR because 500 armor means she didn't build as much health.

Ok sure but why2 votes

Ashe KogMaw Jhin Varus Jinx

Not every adc has a dash. And when against a Poppy with item 3075 item 3143 item 3025 item 3068 item 3047 item 3742, there's not a damn thing any ADC is gonna do about it.

Variks the Loyal1 votes

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So basically, the only use ADCs have is against other ADCs.

No. ADCs shred through anything in the game. Anything. Tanks. Fighters. Assassins. Mages. Towers. Monsters. Inhibitors. Nexuses. ADCs kill them all with their sustained damage.

It's why the entire game revolves around them, and why the ADC relies on allies. Stick with your allies, and an ADC is unstoppable.

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