So, explain this to me:
First game, playing Singed. Have LITERALLY 300 armor when I ult, and have 4.6k health. Their ADC (MF) kills me in ~1.2 seconds -- with or without ult.
Second game, playing Shenpai. Have 280 armor, Tabi passive (10% auto reduction independent of armor) and 4.7k health. Jinx does ~800 damage an auto, and kills me within ~1.5s (and heals for 30% of each auto -- but remember, spellvamp was TOXIC)
... Does that not seem the slightest bit absurd to anyone? The literal easiest class in the game, with no aiming, resource, drawback, risk, downsides or anything. An item for every situation. The ability to build one item and be twice the drain tank Vlad ever was. The longest range short of a few edge cases. The ability to do 1000+ damage more than twice a second.
And then, you build tanky, and ADCs still just one shot you anyway, 'cause they work so hard for their damage and they need the ability to render any armor you buy irrelevant with one item. Then they all have some form of mobility, self peel, or hard CC.
I really don't understand how ADCs as a class are fucking fair at all.