Ruby Sightstone Needs an Upgrade Option

RookPusher··66 votes·2,035 views

That gives it the passive Blackout*on a 3 minute cooldown. This would be a nice alternative to creating a broad, 8th item slot for red wards, and would give more tools for the support to control the vision game. I'm suggesting a double-time CD compared to DB because it needs to have some negative.

Furthermore, supports are already managing a considerable amount of active cooldowns. Putting this in would allow them to stay on top of the vision clearing game without having to maintain an open slot for Reds.

*like item 3147

37 Comments

Bladerunner77777 votes

Supports rarely even finish Ruby SS because there are way better items to buy first

MysterQ21 votes

I think that supports his post even more.

The fact that it is a throw away item (or never used because IncomeSS is more efficient) shows that the item should be buffed.

Thefrostyviking3 votes

I mean, the 20% active item cooldown reduction is nice and all, as is the 500 health for a ward item.

But it's too little to be worth an entire item slot by itself, supposedly 500 health and the 20% is supposed to be a option to the gold income+ward items but it's nowhere near a match.

It´s also why most supports don't build item 3092 aside from the power of passive income i think, it "wastes" an item slot.

jwebb01132 votes

it so called wastes an item slot of lately cuz of people wanting to be ap mages supports and try to rush and build damage to try to carry games from the support role

cuz of all the hate that the support role isnt fun

i build Ruby SS with face of mountain and locket on tank support cuz they stack with each other... the hp from face and ruby SS makes locket shield stronger... the hp from Ruby ss makes the shield on face stronger... it reduces the cooldown of both to use more often and the armor and mr you get from locket makes all the hp more effective

Thefrostyviking5 votes

You could always get item 2303 for more gold and wards then a bigger normal health item or just defensive stats or a mix of both.

More gold kinda trumps everything else though, because it means a earlier locket and other items, and shields earlier.

Securing advantages early is important.

it´s why all the other supports ditched item 2301 to get item 2302 .

jwebb01131 votes

item 2303 provides more gold then item 3401 ?

they are both built from item 3302 and have the same gold income passives the only difference is you are combining item 3302 item 2049 to get item 2303 and saving an item slot by combining items

but you lose the 20% cdr on the actives

and the shield of face of mountain you can use on a teammate item 2303 2300 gold 500 health +200% base health regeneration +10% cooldown reduction +Gold 2 per 10 seconds UNIQUE – SPOILS OF WAR: Melee autoattacks execute minions below 340 - 680 (based on level) health. Melee autoattacks that would proc Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 850 units of the user and consume a charge. Recharges every 30 seconds. Max 4 charges.

item 3401 2200 gold 450 health +100% base health regeneration +10% cooldown reduction +Gold 2 per 10 seconds UNIQUE – SPOILS OF WAR: Melee basic attacks execute minions below 340 - 680 (based on level) health. Melee autoattacks that would proc Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 1050 units of the user. Recharges every 30 seconds. Max 4 charges. UNIQUE: Grant a shield to yourself and an ally equal to 10% of your maximum health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 second cooldown

Thefrostyviking1 votes

Right....i somehow got the idea it had a higher passive generation, no idea why and its my bad.

Might just be because tank supports aren't played much due to how many nerfs they´ve taken along with how high poke in botlane is.

jwebb01131 votes

well as someone who mained support and mains maokai

i play a shielding tree in bot lane support

item 3401 item 3190 item 2045 as core... the hp is great the armor and mr is good for him... the shields are strong as hell with his naturally scaling hp and from here the build can vary to what is needed for team item 3800 item 3193 item 3110 item 3109 ect

Glory ln Death1 votes

I mean, technically, you were right. Getting the Eye instead of Face does sort of improve your income, since it's cheaper than Face+Sightstone.

Chromatic Eagle1 votes

People don't like the little ghosts? I use the T3 supp item on Leona all the time.

Thefrostyviking1 votes

Y wot m8? O_O

Am i seeing some AP Leona main or am i dreaming?

SociopathFriend2 votes

She does benefit from AP on literally everything. If you can mitigate the disadvantages of no sustain and no health increase then it's a solid item.

Thefrostyviking1 votes

I´ve seen it in urf so i have an idea but i´d never expect to see it in normals x)

Chromatic Eagle1 votes

I mean I use the face of the mountain. I think the green and blue support items have good enough benefits at T3.

Thefrostyviking1 votes

oh that's what you meant.

item 3098 builds into both item 3092 and item 2301 and most tend to build into watchers.

But the ones capable of being more passive now go for item 2302, even sona, that's what i was going on about x)

jwebb01131 votes

well considering it gives you more HP and a 20% cdr for actives on items it should be built more to often

you wanna use item 3190 item 3107 item 3800 more often build a item 2045

Gubaguy6 votes

What about this: Passive: Whenever you kill an enemy ward recharge a charge and reduce sweep CD by 30 seconds.

RookPusher1 votes

I really like that, but it might be OP with the new Zombie Ward mastery.

Gubaguy1 votes

what is Zombie Ward mastery?

RookPusher1 votes

If you take the talent, when you kill a ward in game it creates a zombie ward for 90 seconds for your team.

Gubaguy1 votes

I miss the days when warding was a thoughtful process, you had to make sure you had enough gold to not fall behind in damage, or tank items, and sightstone was a priority, but now? Everyone has free wards, and soon everyone will get even more free wards... Im seeing games where the supprots dont even buy wards or sightstones, or even sweep becuase they can jsut go full damage and help carry now.

When did this game get so shit?

OurLestrade5 votes

They should make it so it charges wards over time like trinkets, since having an empty Sightstone 24/7 because no one else is warding ain't pretty

kile1475 votes

I've always thought adding a passive where you get a ward whenever you destroy an enemy ward with something like a 30s cooldown. Would be a way to give you ward regen while incentivizing playing the vision game.

OurLestrade3 votes

{quoted}

I've always thought adding a passive where you get a ward whenever you destroy an enemy ward with something like a 30s cooldown. Would be a way to give you ward regen while incentivizing playing the vision game.

Promotes actual interaction rather than mega passivity with the regenerating method, I like it :P

ArkVeil4 votes

If I recall, one of the new runes from Runes Reforged has a 'zombie ward' passive. Kill an enemy ward, get a new one placed down there. Once its killed again, its gone for good.

kile1471 votes

That's pretty cool, does it count towards your ward total? Main difference I see is that it the enemy now knows there is a ward there, and you might not want the ward in the same spot as your enemy.

ArkVeil1 votes

I would assume it would. And even if the enemy knows the ward is there, that's still a free ward you just took from them.

powerbats2 votes

As a support main I try and get that early for the 4th ward and cdr but sometimes you have to wait if you've got a squishy adc or enemy team is snowballing and grab item 3401 1st. IT's kinda sad that right now going coin line is better unless you're a tank support and even then you get out golded.

Bellows1 votes

I think Ruby Crystal needs to stay the way it is mostly, but give a new quest, (not a hard one) that gives it a shit load of hp and regen like a mini warmogs upgrade after completing the quest.

13900 Essence1 votes

I never upgrade to ruby sightstone, I always get the eye items.

LEEROY KLEDKINS1 votes

I approve of this upgrade as a support main <3.

But sadly I rarely buy this item, it's a good item, the extra ward and way more hp is welcome but i need that money to be spent on something else to help my team.

SwiftKitten881 votes

people really underestimate how great the 20% less item cooldowns is..

AmazoX1 votes

Nerf this stupid ADC Immortal Meta first.

JESUSSAYSNO1 votes

Its called red trinket at level 9. You have no reason to have yellow trink when you have sightstone.

Stompme1 votes

Supports don't need MORE buffs to their items, and just because one item isn't bought as much as others doesn't mean it has to be buffed. If it's built situationally, let it be that way, not everything has to be a must buy. This mentality that no champ in the game can be weak in areas or that no item can be less useful in certain matches is cancerous and is exactly what started this adc fetish meta.

Naomi CoffeeGoat1 votes

What would even be the point of this? Supports are already running the sweeper trinket on a lower cooldown and even junglers pick one up themselves.

RookPusher1 votes

Well then don't buy the upgrade if you don't want it. But it makes Far Sight more viable.

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