Are abilities that make a champion "untargetable" fair?
Not worded perfectly but i'm talking about abilities like
or
where the champion can't be damaged, can't be targeted, and generally can't be interacted with WHILE still interacting with opponents. Should these sorts of abilities be changed such that if someone reacts fast enough and smart enough they can in fact stop the ability from completing via CC or some other form interaction?
Now i'm not suggesting these sorts of abilities be super slow and easy to interrupt, like Yi can still zip around, but if i can land an AOE stun in the area he's in while he's dashing shouldn't that stop his ability from continuing? I suppose this idea could be expanded to other Dash based abilities that take effect even if the champion should have been stunned/ knocked out of their ability.
) but for a champion to be uninteractable by opponents while still interacting with opponents that just seems stupid and wrong.