@Riot Any plans for Pantheon in 2016? Or any rioters just willing to chat about our friendly baker?
Pantheon has been neglected for a while, and for good reason, there have been plenty of other champions who have been higher priority reworks. But while other champions get their facelifts, pantheon's age is starting to show, and while items like Titanic Hydra have given him a bit of an edge, it's clear he has issues.
His visuals, kit, and gameplay are all very much outdated.
The main problem with Pantheon is his focus, what is he? Is he a tank? Fighter? Assassin? He has the attributes of all of them, but because of that, he suffers from either being tanky and doing no damage, or having plenty of damage but being unable to take advantage of it, right now he's mostly a just lane bully against certain picks due to his targetted spear throw, while not doing much unless he snowballs massively.
So in my opinion, he needs to either be shifted towards being either an assassin or a fighter, or else he needs something more to allow him to be the odd hybrid he currently is.
Plus his abilities just don't feel that good or satisfying, a lot of this is visuals, but there is certainly some work that could be done. His Q is a boring, and his E feels as if it channels too damn long for how little damage it actually does, those are the two abilities that most need work I feel. His W and ult feel fine a they are and would benefit from better visuals.
Pantheon could be a lot more FUN to play, he has a lot of potential.
ults in.
mains will never be slow to point out that Lee falls off late game; and whenever a
had before his juggernaut rewrok. The solution with him seemed to be to shave a slight amount of power from his early game to significantly boost his late. Panth might be able to benefit from that. Maybe we could slip some %HP damage in there, or give Panth more utility somehow.
running around being the pain in the ass that she is right now, people probably wouldn't bite for more true damage. %HP is usually reserved for tanks and tanky bruisers whose damage tends to fall off late game like Panth, so I thought that was the best fit. I just don't see much cause to try and give Panth magic damage, so mixed probably wouldn't work.
would mind since Panth has significantly less control over when he can and can not block skillshots for his team compared to mustache man.
With this route, Panth would start out as an assassin/fighter and transition into bodyguard. That would make him more like
so doubling up on that may not be wise. Silence is a thing, but Riot (and most players) aren't too hot on assassins having silences. Attack speed slow? Might make early game Panth too good of a duelist. A movement speed slow? Everybody and their momma has one of those, or builds it from an item. I guess we could take the easy way out and have his stun last longer at higher levels. Not the most inventive solution, but it's doable.
,
,
,
and
) are sadly the only items that have armor penetration bonus.
active-ish? Allies run faster toward the impact after you've left initial cast point, and a few seconds after you land.
Enemies run away from it slightly slower. (Not much, talking 20% slow in a...maybe 1/3th larger circle than his current ulti AoE, and only starts slowing after they can see the red circle.
ADC?
).
Stun the adc for trying to cs (pretty easy to deny their canon minion kill that way..that can add up pretty quick in gold lost).
would be a great choice right? WRONG. Building
early game only weakens him, and working toward a late game item (which to be honest Pantheon would be able to upgrade
quickly because of how much he relies on his spells for damage over his AA) would be counterproductive since he falls off late. So he has to shut down his opponent in lane early, which means he needs items like
(against AP heavy)
or
(the mana helps, but I rarely go heart now), and my last two slots either get filled with
,
(I only buy this if my opponents keep running away from me and I can't get them. And if I can spare the cash)
,
with me because it refills whenever I shop. Even if it's measly later game I keep it because I find little reason to sell it.