The problems with inhibs....
1- they have no reason to exist except pressuring more a team pushed at base 2-inhibitors prevent comebacks because you may win all teamfights for a while but you still can't do anything to convert the teamfights in objectives if minions push your base all the time cause superminions may solo the nexus 3-the minions prevent to win teamfights at base cause you need to focus them same as enemy team or else you will lose your fucking nexus 4- you may get baron but you still wont be able to convert it in a win if minions keep pushing 5-you cant stop enemy from doing baron if super minions keep pushing 6- 3 inhibs down feel like instalose 7- super minions are fucking tilting
Also i will put as example arena of valor, a moba game on nintendo switch and mobile, in this game, map is really similar to league except it dont have goddamn inhibs, and honestly, games outcomes feel much more fair than in league where inhibitors prevent comebacks even if you are more skilled overall than the opponent. THERE IS NO POINT IN HAVING INHIBS, normal minions and champions can still do the fucking same to take the nexus but in a more fucking healthier way.