Can We Fix Garen's Q Delay Bug?

boss10000··1 votes·1,029 views

Anyone that has ever played Garen for any period of time will undoutably know the pain of Q'ing someone to silence them, for them to then dash, shield etc and get away.

Well this is due to the fact the silence and the damage applies really late after the ability actually hits, watch the following video at 0.25 speed (go into settings > speed > 0.25) and watch how late the damage and the silence actually get applied after that AA has hit, it really long.

https://www.youtube.com/watch?v=bibMifg1YNw&feature=youtu.be

Can this please be reduced to stop the million of times where a person lives or escapes while silenced, due to this bug.

I have even had it where I silenced a Fizz who went into E, so its the attacking hitting before but delaying in the apply cause fizz's E would of stoped the AA hitting and thus stopped the proc being used.


Either make the silence apply and they don't escape (cancelling there ability if need be) or Make them dash away and as such not get silenced, leaving you to use it straight after.

P.S. the same happens with Renekton's W, Nasus Q, etc any ability that works on AA proc, they apply the proc to late after the AA allowing people to escape, its really annoying when the enemy escapes then gets stunned/silenced after.

2 Comments

HectonD1 votes

I think this is designed to.......riven just shield perfectly just before the silence

boss100001 votes

{quoted}

I think this is designed to.......riven just shield perfectly just before the silence

I flash Q and look how long it actually takes from me starting the Q to it finally applying the silence adn Q while the Rievn's E (the sheild part applies before her dash is finished.

So why can't Garens silence apply properly so it applies as the Q hits or the make the silence and Q apply quicker to prevent this.

Its worse when you silence a Zed or such and he gets to R back (2nd R) and still gets silenced.

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