Can We Fix Garen's Q Delay Bug?
Anyone that has ever played Garen for any period of time will undoutably know the pain of Q'ing someone to silence them, for them to then dash, shield etc and get away.
Well this is due to the fact the silence and the damage applies really late after the ability actually hits, watch the following video at 0.25 speed (go into settings > speed > 0.25) and watch how late the damage and the silence actually get applied after that AA has hit, it really long.
https://www.youtube.com/watch?v=bibMifg1YNw&feature=youtu.be
Can this please be reduced to stop the million of times where a person lives or escapes while silenced, due to this bug.
I have even had it where I silenced a Fizz who went into E, so its the attacking hitting before but delaying in the apply cause fizz's E would of stoped the AA hitting and thus stopped the proc being used.
Either make the silence apply and they don't escape (cancelling there ability if need be) or Make them dash away and as such not get silenced, leaving you to use it straight after.
P.S. the same happens with Renekton's W, Nasus Q, etc any ability that works on AA proc, they apply the proc to late after the AA allowing people to escape, its really annoying when the enemy escapes then gets stunned/silenced after.