Jax E Buffs But Still No True Fix To This...
So basically 5 month ago I posted this thread which talked about how Jax as a champion could be made so much better if they Fixed his E to be more consistent with in the game and made it so that you honestly knew what to expect when using it.
Now the issue I highlighted was that Jax's E can be super inconsistent in what it actually block, it will block an Ezreal Q but not a Nasus Q, and honestly which of them is more a AA?, now with this issue in hand when you play Jax you honestly (unless you are a Jax super main god) never know every possible interaction that Jax's E would have with a champion.
What this means is that you could go from one game where a Jax E will block a Warwick ult (yes it block Warwick ult, use to block old Fiora ult aswell) but can't dodge Shaco Q (Yeap this some how goes through Jax's E when it meant to only be a crit), there is literally no rhythm or reason to why the ability works like this, as it blocks some champions ultimate abilities but then can't dodge simple crits or on hit effect AA.
This as you would undoubtedly guess is stupidly annoying as the difference between a Jax E dodging a Nasus Q vs Not is masisve and can without change a fight completely, and the worst part is that if you read the ability there is nothing, to give you any indication what it works against, and would lead most people to be miss lead, how many people would ever think, well it worked against Udry, Yasuo, etc to dodge there on hit, so thereby of course it won't work against Nasus, or Shaco Q (which is just meant to be a crit) can suddenly go through Jax E.
I said it in the original thread and will say it here, if Riot wants to make jax more viable, they don't need to buff nay thing about him, just make his E consistent (aka, block all AA and associated on hit effects) and this alone will give players the confidence to play him knowing excatly what he as a champion is capable of doing and and trust the abilities and not a random no logic mechanic on what it does.
Simple fact you give people something reliable that they can trust and rely on then it will allow it to be used more and trusted more, this is the same reason Azir was not played at release he was to buggy and unreliable and his abilities couldn't be trusted to work, and not screw you over with his bugs, and simply by doing this for Jax people would again use him.
The inconsistency of his E is the one and only reason I don't play him anymore cause its just so BS to have to make a spreadsheet for every god dam match up so I know weather I can trust the E or be screwed by it, this one change would open him up to more play and make him and overall better and healthier champion to play.
Copy Of Original Thread

