Discussion thread on possible ways to fix bot lane

Marshbouy··1 votes·538 views

It's pretty undeniable that bot lane needs to be fixed. Right now it's a map pressure fiesta that leaves any low pressure jungler in the dust. Bot is ganked again, and again, and again. What can be done though?

  1. Remove tower first blood. Not completely ideal because it would make LCS a lane rotation game (again).

  2. Re-fortify bot tower. Give it back the resistances that other towers have in the early game. I don't have much experience/knowledge on this so I cannot comment.

  3. Make rift herald worth taking. Rift herald isn't that great right now and is largely ignored because of how risky it is to take for how low of a reward it gives.

  4. Make top another 2v2 lane and remove the jungle role. Yeah no. Not happening

Feel free to contribute other ideas.

8 Comments

SchmidttyGames2 votes

Reduce gold/exp from the Jungle to prevent them from being able to force-feed bottom lane ganks and still retain a one/two level advantage over that lane the entire game.

PROJECT Victory3 votes

They just buffed the jg because they were held back too much, if you don't understand or even play the role, how do you think it would help your role by ristricting another? All that would do is push more early level ganking jg champs into the meta. (Trust me, I main jg, this would only make me play Rengar or Xin more, and thus would gank earlier and more often)

Marshbouy1 votes

I think that lower XP camps with faster spawn rates could get somewhere, but i want to hear your opinion on it.

SchmidttyGames1 votes

It is the jungle advantage that precipitates the bot lane party. Jungle hits 3 and they're up your ass the rest of the game. They also lose nothing even if they fail. They just go back into the jungle for a level, regain the level advantage, and come back.

They did just buff the jungle, and now you're seeing the result of it. 75% chance that the better jungler wins the game. 25% chance that you, in one of the other four roles, will even matter.

Mira Arya Enthe1 votes

Back to Elise Gragas Graves Nidalee is all that would do.

Rebonack2 votes

The current situation is a confluence of several issues.

  1. Everyone aside from bottom lane gets Solo level XP now, making them free food for everyone else.
  2. Dragon is WAY more important than Harold.
  3. The bottom turret isn't fortified and turret first blood is valuable.

The simplest (and most deliciously disruptive) solution would be to remove XP sharing completely. If you're in range of a minion or monster dying, you get the full XP value from it. This would put everyone on (approximately) equal level footing and allow bottom lane to better defend themselves from ganks. As an added bonus, lane composition would be blown wide open since crazy nonsense like double jungle or tri-mid would suddenly be an option.

Give all turrets equal fortification.

Finally, Harold's buff needs to be more meaningful. A team-wide permanent buff would make more sense. One that's impactful enough to make contesting Harold important.

PROJECT Victory1 votes

1 Removing first tower gold is unrelated to bot lane, 2 rift herald is plenty worth in higher ranks just gotta know how to use it, 3 removing jg would make the game unplayable and even suggesting it is either a good joke or a really bad idea, making you a good joke, especially if making two duo lanes is your alternative haha.

To be honest, the only way the game will ever truely be balanced across the map, is if the support role moves to duo with the jungle. Having the jg split allows for all lanes to be dualing lanes, allowing wider map plays. Also better map awareness, taking the focus off of bot and top lane, and putting it into general team play.

ModRito Wuks1 votes

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