An analysis on Nidalee a champion without an identity (I kind of spent time on this on accident)
Hello fellow Summoners. My name is Neidox and I am a Nidalee main. I love this champion and have played her for as long as I can remember. Her
thematic is so amazing and vicious that caught me and has had me stuck on her. I would like to go into an in-depth analysis of the damage side of her kit with all of you because I have noticed a few flaws in Nidalee’s kit and I believe that she has lost her identity split between three plays styles that do not compliment one another which are Assassin, Poker, and Healer.
Firstly, I would like to compare and contrast her kit to another very similar champion, Lee Sin. Lee Sin’s Sonic Wave/Resonating Strike combo carries with it the same mechanic as Nidalee’s Spear, Ultimate, Pounce, Swipe, And Takedown combo (long isn’t it?) Lee Sin’s Sonic Wave has a range of 1100 while resonating strike has an effective range of 1300. This allows Lee Sin to have more room to decide whether he wants to commit since his Resonating Strike has a longer effect range than his Sonic Wave.
- Nidalee’s ranges on her abilities are awkward to use since they are meant to be cohesive, yet her kit does not provide this. I will provide a picture below to show an example. The first ally dummy is max spear range, second is empowered pounce range.
I will also give you her ranges in numerical form.
Nidalee’s Javelin toss has a range of 1500 which serves as her poke/combo starter. Her empowered Pounce however is half this range at 750. What this
creates is a race that Nidalee has to compete in to close the distance if she lands a spear from outside of pounce zone or from max range if she wants to make full use of her kit. The only problem I find is that Nidalee has to hard commit, and I mean ROCK SOLID commit.
When Nidalee lands a spear on you what would you do? Run. This in my opinion negates a large portion of her passive which is her movement speed buff
when targets are marked which is 30% when moving towards. I do not feel that she is able to
chase down another 750 units towards a target actively trying to escape her with speed and mobility being so prevalent without having to hard commit with a flash. A range increase on empowered pounce would feel great with a nerf to the damage on it I believe.
Another issue Nidalee seems to have is Commitment. Nidalee is no longer in the state where she could siege all game. Her spears are weaker and thinner, and her heal is not impactful anymore. She must hunt. However, if she engages she will have no escapes and has Zero crowd control to bring to the table which leads to unfavorable situations. This is the Assassin part of her kit which was brought to the focus with her rework. But what is an assassin without an escape? A Kamikaze. A good buff for her I believe would be to give her a second empowered pounce after the first if she wishes to disengage. This would make her feel more quick and agile allowing her to dash in and out of a fight rather than having nothing to do when she does go in after her initial combo.
Okay now for the thing that bothers me most about Nidalee’s kit. Unlike Lee Sin, Nidalee will ALWAYS get diminishing returns on her kits damage if she does not land a max spear regardless if she lands her skillshot, which may I add is annoying since her rework. (moves slightly to the left) What I mean by this is if Nidalee lands her spear at pounce range it will do less damage, which also means her Takedown will also do less damage since it scales off of missing health. What this means is Nidalee is I believe the only champion to be double duped by range. I will have a full display of pictures below showing Max range combo, max pounce combo, and melee combo to show you the DPS. I used the basic combo I mentioned earlier of Spear, Pounce, Swipe, and Takedown. You will see my build in the screenshots. I have foregone Lichbane and Ludens as they add damage that is not Nidalee’s own.
-
Max combo https://imgur.com/EUeJjF1
-
Pounce range combo https://imgur.com/xDvnyfL
At max range I did 2431 damage with the combo. With the combo done from empowered pounce range 1984 damage with the combo.
This is almost a 500dps loss with a skillshot done at approximately half range. It gets worst the closer you get from empowered pounce's range. (750) I feel this loss is to high for someone that has landed all of their abilities and is now seen as an assassin. Also please keep in mind these numbers are the full combo. Dps varies greatly on Nidalee's skill (or luck) of getting a hunt.
Updates to her kit could be as I mentioned, the empowered reset on use, the extended range, or another idea is her passive working similar to Rengar's where she can empowower pounce from brush (without the refund). Working on her spear could also be viable. I believe a width extension by 5 or 10 units would be really nice for her. I am not recommending more damage. I am simply asking for ways for her kit to properly meld with one another since it seems to me that as of late her kit just doesn't synergize well like other champions that are similar to her such as Lee Sin, Khazix, and Rengar who all have easy means of applying their damage either through stealth leaps, dashes, or ward hops.
I'm really tired so I'm gonna head off now. Let me know what you guys think. Good Night (its 9:20am) Please open discussion and no flame. [slayer-jinx-wink]
tl:dr Nidalee's kit doesn't function well like her other assassin counterparts.