Can we please, for fucks sake, get rid of Guinsoos, or Devour.
So many champions have on hit skills, so many items have on hit effects. These items exacerbate a stupid mechanic. If not Guinsoos, then Devour needs to just go away. In what world should Jax or Yi get double procs on their on hit effects? In what world should Devour junglers kill baron at 20 minutes? Its bullshit. I'm not even going to bother with the rest of my promos. Why does one player get to steam roll a team, solo push a whole lane, and pretty much just auto attack to victory.
The worst part is they aren't even squishy. They need just those 2 items, then they can build all tank and roflstomp people. Its really dumb, Riot's game balance choices are dumb, and the game is quickly becoming dumb. Its like I play in the hopes of having fun like I used to, but then people pick on hit junglers and its just so depressing.
? (at least for the wall of meat thing)
, but leave it untouched, which is the real problem with
and
and
. While they decide to take away the
cleave in 5.22 and throw it on guinso's with a mini game mechanic....
and
... which i find really unfair and flat out redundant when riot throws out items like the old zephyr because only 1 or two champs actually build the damn thing while the same is occuring here without a care.
Teemo
for example. They can build ad or ap but are subpar if they build both at the same time.



Buy
and beat literally any mage in the game no matter how hard they've been crushing you.
Buy runic echoes and become impossible to catch or escape. Grab Guinso's and become unduelable.
as well, and if I want to be troll then I go guinsoo's
jungle. It actually works.
. I mean it works, but you can just go hourglass and rabadons with maybe like a rod of ages.