Tank Jungler Resolve rune suggestion: Vulnerability (Font of Death?)
It's no secret that tank junglers have been struggling for quite some time. Some have even been banished into other roles, including support, because they can't clear monsters (or even minions) adequately.
Flat buffs to their damage would just make them too strong against champions, since they have too much CC to warrant hefty damage buffs. But how about a rune in the last branch of the Resolve tree that acts sort of like a reverse Font of Life (or like Cheap Shot) against monsters?
- Passive: Vulnerable
- Impairing the movement of Monsters causes them to take an additional 15% bonus magic damage from spells and item effects for 3s.
I'm not saying the numbers would have to be exactly that, but something along those lines would be very helpful for tank junglers since all of them deal magic damage with their abilities and are intended to build into Cinderhulk.
Of course, it may be taken by the two AP junglers who still do well (Eve and Elise), but they'd be sacrificing Sorcery secondary. Which I don't think they'd want to do considering they're both assassins.
Similarly, I added the restriction of spell and item effects so that it can't be abused by Jax and Warwick, who deal plenty of magic damage on-hit that doesn't count as spell damage. They do sometimes build Cinderhulk, but like the other two they'd have to give up important Domination/Sorcery secondary runes to take Resolve secondary and they already have good clear so I think it'd be a waste to bring it.
I think this would really help champs like Zac, Amumu, Nautilus, and Sejuani who all have an extremely difficult time clearing mobs, without requiring individual buffs or making them overpowered.