New Zyra: What changes would you keep, what needs changing, and what needs reverting.
TLDR: I miss having full control of more on demand power rather than random spawning gimmicks.
I likely have the unpopular opinion which is obvious from my summoner name.
I would ideally like a full revert. Indeed new Zyra has more plants but it feels like she's on auto pilot, or in perma-training mode with little pop ups saying "cast here"... Dry...
And since there are more plants the damage they deal was decreased but that doesn't matter when she single handedly creates a clown fiesta in bot lane resulting in a very dominating lane phase.
But then she falls off hard late game which was never an issue pre-update. So now we have this auto-pilot cheese kit that's only good for bullying as support. Before I could rely on siegeing with Just Q and 1 seed(if I had 2 charges), with the option of going all in with a full combo. Less plants but more reward for properly positioning them(vs letting the system dictate that).
Further points: -New plants duration reduced in favor of more plants, which means it's usually pointless to try to kill the plants because they die naturally almost as fast, and more will grow right after.. -Q is HELLA awkward shaped now, and deals less damage -More power lost from old skillshot passive to make room for the gimmicks
But anyway, unpopular opinions live up to their name and I doubt Zyra will change much if at all from what it is now.
Just curious how other people feel(please think about all perspectives before you post in a fit of rage, i was Zyra main from season 4 until the mage update)
P.s. If there was anything Id keep it would be slightly less damage on plants for a shorter cooldown on the recharge, limited to 4 plants spawned at once, Don't need the scaling cdr back though. The Passive and Q has to revert for sure though, bring back old circle and damage.