PBE, smite heals 10%, but.. no mana?
On PBE, (I am going by Surrender@20, as i don't have a PBE account yet), smiting anything will give you 10% hp. Which i think is great, becuase it means smiting anything is now like smiting a mini red buff, (as red buff smite currently gives you 20% hp, not 10%) But.. why don't we also get 10% mana?
or sometimes on
, other than that no you generally don't give your first blue.
gives mana regen while in the jungle. No starting item gives HP regen in the jungle, so it's more necessary to have it as only HP.
gives 8% life steal, which for AD junglers is pretty good health sustain for the price.
so while the 10% hp from smite helps.. its just overkills becuase we already had heals. bt it means that AD jungler who would normally back due to lack of HP dont change much.
makes a big difference in a prolonged teamfight.
and i vote YES for mana!
all give 150%+ mana regen. GTFO
