CD nerf would make Jax reasonable

Moody P··4 votes·1,172 views

E and R are both lower CD than most other spells of equal power in early

E at 16 and decreasing with rank and R at a static 80 - his first item also giving 20% CDR

Most key spells on melee carries that are of a similar power will be 20+ seconds until they rank the ability or get CDR ( riposte, wind wall, meditate etc.) on top of being Jax's all in tool

Putting his early down times on par with other champions would be the most reasonable way to address his current power level imo - no late game nerf needed

6 Comments

sneakydoug2 votes

His issue is conqueror. Conqueror + the precision mastery gives him a 30 ad bonus and true damage at all levels. Try playing him on resolve keystones or even domination and you’ll notice a huge difference. If riot nerfs that crazy rune and their time setup, it’ll solve a lot of problems -and not just with jax.

Tahminatrix 1 votes

Isnt his e a crutch for clearing jungle without dieing? I understand your reasoning, its just that he might need something else to help with that if the cd is nerfed

(or don't help it at all and see how he does just for science)

Moody P1 votes

i don't think he hinges on it that much but given that he's also performing very well in jungle i don't think the nerf would be entirely unwelcome either

could be wrong

Hotarµ1 votes

It's a step in the right direction but the problem lies in the fact that his entire kit is linear and hard to get around for most champions. His entire fighting style consists of =

Q to enemy. If you can't Q, back out or E away. But if you can Q, stick to them and nearly insta-win trades by using Counter Strike and maintaining auto attacks. He needs depth or more counterplay to him.

Moody P2 votes

longer cooldowns is more counterplay, if you have a higher window where he's vulnerable to lower-risk trades without his counter strike it becomes a lot easier to stick damage onto him

there's no reason to nerf him further than this

Hotarµ1 votes

Giving Jax longer cooldowns doesn't solve the issue at hand. It also makes him clunky, odd to play in lane, hurts his jungle presence, destroys him in teamfights and duels.

He needs a full on VGU or rework now, tacking an extra 2 seconds onto his abilities won't do anything.

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