Another patch, another complaint about Sion's lane scaling.
With 3 jungle camps you average 9 minor minions + 3 major, which is 48 HP.
With 3 waves you average (WITH PERFECT UNATTAINABLE CS) 18 minions + 1 cannon, which is 38 HP.
Please for the love of Sion adjust his scaling so laning Sion doesn't fall behind 200-400 HP over the course of the game.
(Also note it's easy to do 3 camps in 1 minute, which would only be 2 creep waves.)