Front page reddit complaining about the game and adcs ?

option paralysis··48 votes·2,240 views

What is this. No fan art and funny hehe plays on front page reddit anymore. Something REALLY has to be wrong with the game. Thread saying the game got too much team oriented, tristana needs to get nerfd, kog maw is unbalanced, varus, etc... God damn, maybe something will finally change.. or riot gonna go in the direction nobody except casuals want ...

38 Comments

General Esdeath 12 votes

Waiting for the Riot fanboys and people who call boards a circlejerk of ADC hate to come and say Reddit is just a circlejerk of ADC hate

Mizaya3 votes

Lol, the top comment on the trist post is saying she isn't OP with over twice the upvotes of the OP, which was only 58% upvoted.

"Buff other ADCs instead of nerf Trist" was an upvoted comment too. Y'know what would happen if anyone even suggested that here? Ppl would lose their shit LOL. Boards is still boards. Reddit is still reddit.

General Esdeath 13 votes

Buffing the rest is the worst idea, and Riot has pretty much proven it's the right thing to do. Check the buff to Jinx, now zoom down her patch history to find a nerf that's the exact opposite of that. Damage creep is real.

GayFluffyUnicorn6 votes

Ofc trist isnt op. 40% pickrate, 30% banrate and 51% winrate in dia+ is perfectly normal for a lategame hypercarry. God beware the 5% pickrate yorick gets to 53% winrate. There is no "buff others to his level" then the nerf hammer hits him in the face.

Mizaya1 votes

Lol, I want her to be nerfed, or at least not played since I really dislike her. We shud be more like KR where she has a subpar winrate on 4-6th highest pickrate and no one even cares to ban her because she's not a problem.

Thefrostyviking1 votes

Trist herself is probably not OP as she hasn't gotten any changes at all that i recall, but her items are problematic <.<

ZJD12311 votes

you mean there isnt a "ADC in 2018 LUL" ?

vgamedude3 votes

{quoted}

you mean there isnt a "ADC in 2018 LUL" ?

If anything's done to fix them we'll likely just get this again and then they'll be broken all over again.

I hope I'm wrong.

Hexshot2 votes

{quoted}

you mean there isnt a "ADC in 2018 LUL" ?

lol somehow riot flipped it to 180 degree from "ADC IN 2K17 LUL" to "ADC OP IN 2K18"

Mandalorian 11711 votes

“To much team oriented” isn’t that a freaking good thing in a team based game?

Abibyama3 votes

No it’s obviously bad you riot apologist

/S

Salson16 votes

Look at it this way:

League is team-based, skill-based and strategy-based. And all of those should have an equal influence on the outcome of the game.

If the game shifts into 60% teamwork with only 20% for strategy and mechanical skill it becomes 'too much team oriented'.

saltran1 votes

Yeah I hated that post.

Śhunpo4 votes

[{quoted}](name=Mandalorian 117,realm=NA,application-id=3ErqAdtq,discussion-id=ssR84RQ8,comment-id=0001,timestamp=2018-02-15T04:15:46.695+0000)

“To much team oriented” isn’t that a freaking good thing in a team based game?

Not when your team usually consists of 3-4 below average players :D

Leetri2 votes

If everyone usually have below average teammates, doesn't that imply that everyone on both teams are below average? Or does it magically only apply to your team?

y0r1ck1 votes

And it sucks for both teams.

Śhunpo1 votes

{quoted}

If everyone usually have below average teammates, doesn't that imply that everyone on both teams are below average? Or does it magically only apply to your team?

Oh I can assure you it's not magical. Sure, sometimes the enemy team has players which aren't very good, but honestly over 75% of the time they seem to be miles ahead of my team.

Plus, I should be able to have the ability to solo carry. The fact that Riot is against this in a randomly matched game is quite absurd.

GayFluffyUnicorn7 votes

When too much team oriented means everyone is the jungler to get the ADC ahead then it is a frickin dogshit thing in this game. Especially considering soloQ ranked which you play to climb AND have fun. Isn't really fun to ditch everything and jerk off botlane.

AirKingNeo1 votes

No, because it makes the game less fun.

Sire Hippington1 votes

Beeing more team oriented comes at the expense of hard-carry potential. If you have 4 mates that play on your skill-level, it's a fine thing. If you play solo or even duo, it's a bad thing as it means each single player has less agency over the outcome of the game.

Juggernaut6286 votes

The ironic part is that if you read the comments on the 'nerf trist' thread, more of the comments are in favor of not nerfing her and instead buffing the champions who destroy her in lane (lane bullies such as Miss Fortune and Jhin).

Many of the posts, both on Reddit and here on the boards, complain about balance, but not all of them are as clear cut as 'the entire community thinks this.'

GayFluffyUnicorn3 votes

Cuz reddit is even more retarded and tons of casuals and aram players give their advice. They don't know what powercreep is and what happens when you constantly buff and buff champs up to the powerlevel of the other while the rest of the pool gets nerfed.

Thefrostyviking5 votes

You do know that there are a ton of aram players on the boards as well?

Disembark1 votes

As an avid user of both Boards and Reddit, I'd say boards are definitely more retarded.

Even in the threads where they discuss balance, at least there is some logic/analysis in most of the top posts. The people that just say "riot sucks" don't get upvoted by default.

NocturnalSheild2 votes

Except you cant fix adc without Making supports worthless again.

And i hope they dont force supports to worthless again simply because midlaners want to carry too.

Critmaster Garen9 votes

{quoted}

Except you cant fix adc without Making supports worthless again.

this would only be the case if you tied support effectiveness entirely to marksmen as carries. however if supports were capable of synergizing as well with other types of carries as with marksmen, you could easily put marksmen into a less broken state without making supports worthless.

NocturnalSheild2 votes

Shields work just as well for anyone. So do heals and engage.

Your talking about basically making adc worthless. As thats the only way supports would abandon them.

Critmaster Garen8 votes

{quoted}

Shields work just as well for anyone. So do heals and engage.

Your talking about basically making adc worthless. As thats the only way supports would abandon them.

i really want to know how you got from "make support effectiveness not tied to marksmen" to "make adc worthless".

what the actual shit? just because there are other effective carry types in the game, and supports could chose which carry they want to focus on from game to game, doesnt mean marksmen automatically become worthless.

its more like if the marksman is already worthless because he lost in the early game, the support can focus on supporting a top, mid or jungle carry who might have won THEIR lanes and have an equal impact on the game as he would have by supporting a winning marksman.

NocturnalSheild3 votes

You dont see the problem with that?

Instead of helping your carry get back into the game. You instead want to abandon them (thus making sure they never catch up) and instead play a 4v5.

Marksmen will always be the #1 carry simply due to consitent high ranged damage. Theres no way for them to not be unless riot did MASSIVE changes to their game play.

Mages cant be as strong as adcs unless they can 1 shot squishys THROUGH a supports peeling and shields (thus invalidating why supports even exist) which isnt fun.

And fighters WILL NEVER be as strong as adcs because riot chose to not implement a system like turn rates or forced movement speeds so they have to be such a HUGE ball of stats that they can simply ignore 1v2s (ive been told on this forum that a top laner should be able to 1v3 at minimum... lawl) which of course invalidates supports from even existing.

You people act like its a simple problem to fix.

Ive legit seen people go "Just nerf all adcs damage by 40% then they will be balanced" which of course would just dumpster the entire class and make them worthless.

If you have suggestions im open to a discussion. But ive never once seen a good suggestion that tones adcs down while still leaving them viable that doesnt also nerf supports.

Critmaster Garen12 votes

{quoted}

You dont see the problem with that?

Instead of helping your carry get back into the game. You instead want to abandon them.

marksmen are usually just one type of carry on a team and only one of many types of carries in the game. instead of focusing on supporting a carry who already lost, it would make more sense to focus on a carry who got out ahead of the lane and is actually able to carry his team.

why should the support abandon his top laner or his mid laner in the attempt to get the marksman back into the game? its not like the support will stop supporting his marksman when he gets ahead and tries to get his top or mid lane carry back into the game when THEY lost. it doesnt make sense from a strategic point.

so no, i dont see a problem with that. the support is there to support his team and whoever can guarantee his teams success. hes not meant as a bitch who exists exclusively for the marksman.

Marksmen will always be the #1 carry simply due to consitent high ranged damage.

other types of carries also supply sustained damage. of course if marksmen dont get tuned down, because people want to force a meta where theyre the strong carries, then thats never going to change, no.

your arguments are contradicting themselves. you dont want to reduce the game impact of adc because youre convinced it would trash them, but at the same time youre saying they would never not be the strongest carries, so its not worth trying.

at the end of season 5 we already had a situation where the carry classes were very well balanced, and who was able to carry his team frowm which position was more decided by who won the early game in his lane, than which type of carry you play. so it is already proven possible to have a game where marksmen arent the only champions who can carry games. we only need to return the game into that state.

making supports synergize equally well with other carries as with marksmen instead of tuning all of their items and abilities to synergize with marksmen kits and strengths only would be a good first step in that direction.

NocturnalSheild1 votes

Ive played since season 1. And i dont remember a single time when everyone could carry.

Even in the ADCin#yearLuL phase i remember every adc being 50%+ Winrate while also having just as much impact as they do now.

Although i do remember phases where juggernauts were super strong and supports sucked so we couldn't properly protect the adc.

And i remember phases were mages were super strong and could 1 shot adcs and supports.

Remember my.

"But ive never once seen a good suggestion that tones adcs down while still leaving them viable that doesnt also nerf supports."

y0r1ck2 votes

I remember when top, mid, and even jungle could carry.

NocturnalSheild1 votes

Yea. Back when supports sucked and you could 1 shot the adc even in a 1v2

As ive said... 4 times in this thread you CANT keep supports viable without also making adcs super strong. And i dont want to go back to supports being walking wards.

ThunderSkelett1 votes

What is worse i role sucking ass or 3 roles sucking ass

NocturnalSheild1 votes

The other 3 don’t suck ass. They just can’t solo carry as well as the adc.

Supports were literally walking wards before.

Huge difference from a top lamer being grumpy they can’t 1v3 anymore:__

ThunderSkelett1 votes

Oh really what other jobs do top mid and jungle and suport have other then helping the adc

GayFluffyUnicorn3 votes

I love you. Keep going.

Lux Is Mai Waifu1 votes

fanart on front page

but the front page of the LoL sub is reserved for esports drama only

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