What will become of scaling champions if Riot continues to push for earlier/shorter games?
Since Riot wants to push for shorter games, catering towards internet cafes and all, what will become of late game scaling champions? What is the purpose to having late game champions if the objectives is to shorten games drastically? Countless buffs towards assassins have been made over the last few patches, direct and indirect, to shorten games. Short, fast, action packed, damage overload type games catered towards TenCent's top clients, internet cafes where FF15 is something in the norm. If you pay for 1 hour of games, you don't want to play 1 game for 48 minutes. Riot Meddler and Ghostcrawler are merely puppets for these changes so don't take it out on their poor souls, they simply cannot do anything about it. Notice that they don't care/listen to the communities outcry for longer games or nerfing damage. They persuade you into thinking that they are listening to you but in actuality their company is failing everywhere else besides TenCent's holy ground, China, where most of Riot's financial decisions are made. Otherwise why would they try to make their strategic game shorter?
TL;DR: riot neglects late game scaling champions bc their push for shorter games is decided by tencent which caters to internet cafe goers that pay by the hour and don't want to be playing 1 game for 1 hour.