ADCs aren't weak, but I finally understood why people think they are
Short answer: no agency, something that everyone knew already and reddit is all over that
but why do they have no agency?
as a Lucian main I would never felt that before, but since Caitlyn buff I tried to play her a couple of time and the result?
https://i.gyazo.com/a48aa653f18783a910c1816c5863381a.png
It's not fun, just not fun all because of mid/jungle 24/7 I'm playing the lane 2v3 or 2v4, fucking camille and nidalee gank lvl 2 and force my flash.
But now you're going to be like "ohoho wait wait a second, this is the same everywhere!"
NO IT FUCKING ISN'T, because you do not play a late game class when you're top/mid (minus few exceptions)
If you want to play caitlyn, or any "hypercarry like adc" it's the same. You just want to farm and get 2 items or 3 items. This is not possible
with jungle/mid, you're never going to be able to farm. Without counting that enemy botlane is also trading, you're just going to lose lane.
They nerfed FFW sustain
doran's shield sustain
hp/5 sustain
they nerfed marksmen's base AD resulting in less sustain too
So now botlane is like taking
because it's pointless to try to farm. There is no fucking need to farm when you can put the enemies behind while snowballing.
A d4 adc can keep up with a d1 adc right now, because you don't need any farm/push/wave control knowledge to lane.
you just go in
kill
and win
no fucking knowledge is needed it's so sad
So are adcs weak? Not really, if they have a competent midlaner/jungler they will have a fun game if they don't they lose
and this is only true for the adc class
https://i.gyazo.com/49d0b3b4d0842072064cdb52972bcc2f.png
Here is me trying to play a champion that doesn't requiere any lane knowledge and carrying harder than I carry on any adc Literally pick morde, and oneshot the jungler in 2v3 witht a support alistar it's so dumb.
Riot game is it possible to talk with you about how you made this game so braindead?
I swear to god your scuttle change didn't fix jungle, they still decide everything. Damage is still an issue, you acted like the president of France with your %%%% armor/mr runes that are x2 less efficient than offense game pacing is dumb laning requieres no skill
game is so stupid right now that I understand why adcs mains think that adcs are weak, with how dumb things are (damage, jungle, shit sustain) there is no way to win unless you pick things like
and say "fuck late game"
this alone changed so much fights
you can't do that with a hypercarry that is behind because of multipile ganks
[The lack of decent base MR on most champions]
is THE STRONGEST late game champion in the game
yet he gets waveclear soon in the game, and after lvl 6 he can impact the game
once again, a champion that is as strong as an adc in late game, but gets sustain in lane and utility with ultimate damage amplification to his team until he gets items
or conditional passives
. Also ADCs can't have base MS on par with other classes due to way how kiting works in league (turn rates pls?). Reducing jungler presence is a better idea, but it might end with junglers have no true powerspike, like in season 2-3. Currently junglers are at their strongest at lvls 2-3, and after that they're getting gradually weaker than other lanes (unless they're snowballing). Removal of said spike might end in junglers changing again into utility bots, which no one really wants to play.
abusing lethality because I sure dont damn like losing half my heath to a single Q.
/s
not always true