@meddler Anymore changes for Elise hitting this pbe cycle?
The cocoon changes are great, it benefits both jungle and lane Elise's early game. I don't necessarily care much for the spider lings damage scaling buff but its a plus. but is there more?
The cocoon changes are great, it benefits both jungle and lane Elise's early game. I don't necessarily care much for the spider lings damage scaling buff but its a plus. but is there more?
I don't think she needs more. Elise with a 1.6 second rank 1 stun is ... scary. IMO, that alone puts her back into the game.
But the spiderling stuff is nice too IMO. Gives more value to AP builds, particularly with the MS buff they got making them more reliable.
Its a single target stun with a tiny hit box that deals no damage. The 1.6 stun (she had 1.5 because it was nerfed) at level one is gonna help her yes, but isn't fixing her problem. That alone isn't enough.
Its a single target stun with a tiny hit box that deals no damage. The 1.6 stun (she had 1.5 because it was nerfed) at level one is gonna help her yes, but isn't fixing her problem. That alone isn't enough.
I don't know, you might be right but... the change that made Elise trash tier was the Cocoon hitbox being reduced. It's a pretty huge part of her kit that's integral to her success. It's not fixing her intrinsic problems, no, but it will do a damn good job of papering over the cracks. Her early dueling and ganks are buffed tremendously.
-Make her Q a skillshot -> increase the damages/ ratio. gg wp , assassin elise buffed -Increase rappel range range. QoL. -Put bonus HP scaling on spiderlings.gg wp, AP bruiser elise buffed -W increase spiderling damage when activated