Low risk, High reward champions are the most toxic thing in this game

Burnt Light··11 votes·819 views

I don't understand why Riot think its okay to implement brain dead to use champions and reward them highly for killing versus a champion that would actually take skill to use and proves to be mediocre despite being fed in comparison to a champion that just has to AA with a sated devourer and rageblade and presto, game won.

Fucking hate this meta.

8 Comments

Mhihnj3 votes

Everything is on-hit nowadays.

3 hit passives crits guinsoos sated

Ackelope1 votes

crit should've left when dodge did imo... i'm still clinging to a shred of hope that it'll make its way out eventually.

Kaleidos1 votes

You're complaining about items, yet blaming the Champions who build them? Why? Also, despite the AS jungle items that focused on stacks having always been problematic, that's hardly a major factor for the current meta. Tank stat prioritization, over-saturated AD itemization, and poor AP itemization are what define this meta, the jungle is the only place that's actually in a healthy spot right now.

Restless Slumber1 votes

Yet currently the most banned champions currently are junglers and not other champs. Sure there are a couple champs like Zed that goes mid and is often banned, but the vast majority of bans are towards abusers of sated.

Surfer Ashe1 votes

TIL Sated is low risk XD

All it really needs is a slight cost increase. Cost increase = built later = less time to farm = less chance to be sated early and dominate.

MunchCrunchLunch1 votes

to me thats basically champions that are tanky and do a lot of damage. the on hit devoure builds are an example. also someone like fiora is. and stupid quinn.

Moll1 votes

I want to know what is low risk to you and champions you play

Athenes Lulu1 votes

I know, Lulu is pretty darn toxic.

######Though it's mostly mid/toplane where she gets the "unpunishable" safety, no wonder why she's 100% pick/ban in competitive.

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