[{quoted}](name=Guy Fox Teemo,realm=NA,application-id=3ErqAdtq,discussion-id=sTX2vPmV,comment-id=00010000,timestamp=2016-09-20T21:21:16.779+0000)
What are you taking about? Mages do massive amounts of damages to towers. They do it based on the amount of ap they have (40% plus something else I don't remember)
This is, in fact, a good thing. Riot is trying to eliminate a team's dependence on ADCs for pushing objectives. If mages did the same damage to towers as an ADC mid-late game, you wouldn't necessarily NEED an ADC on your team. It's a diversity thing, and opens up a whole lot more in terms of team comp and strategy.
The real problem is how pathetically weak towers are. Riot's philosophy on this issue is "towers protect you early game, you protect them late game". Well frankly that's a load of shit, because towers are like paper late game and might as well be a giant minion for all the damage they do. In other words, there's absolutely no reason to bother protecting them when you can just push down the enemy's towers instead.