Riot, bans are suppose to be used for strategy.

Trash MammaI··1 votes·530 views

To prevent the enemy team from countering your teamp comp. or some other similar jazz.

It shouldn't be to prevent my team from picking something they assume works because they saw it on youtube or lcs.

I shouldn't have to ban someone strictly because you made them unfair to the game.

If i'm going Shaco I should be able to ban lee because he hard counters me and could put our team at a huge disadvantage. I shouldn't have to use that slot to ban Ezreal because a bunch of first time ez's wanna go into ranked with cruddy blue ezreal.

This new dynamic que is a nice start but the only way you're going to ACTUALLY balance out ranked is by adding more restrictions

X number of games played X number of wins with a champ X mastery score

Anything of the sort, we need to restrict people not promote jax's building rageblade and sated then clueless as to what the next 4 items should be because they don't know anything other than those two

4 Comments

Onimarus1 votes

While the first to "restrictions" are more or less fine, the mastery score one would be terrible. There are people who've played League since S1 (but took a break) only to come back to the "new" mastery score system. Since it doesn't work retroactively, all you're doing is condemning returning players should they want to go into ranked.

Uiraya1 votes

Pretty sure every one of them would take the bullet and lose three weeks getting their mains ranked-ready in order to prevent idiots from first timing LeBlanc in their games.

Ranked MUST be harder to get into, because people just straight don't care. If making them earn it scares off even one lazy shitbird, it'll be worth it.

FuntaC1 votes

100% agree, +1

Sadly, that is not the prevalent problem. Players choosing to lose is it.

I recently played as Nasus support in ranked with a gold ranked Caitlyn. Most people reading this would do exactly as Caitlyn did, which is throw the game. After ten minutes without dropping a ward or a trap, without ulting, and auto-pushing lane against a Leeona support and a Rek'Sai jungler; after I had been a good sup by saving Caitlyn twice at the cost of my death; she began the usual rant against my skill and choice of Nasus support with encouragment to the team to all report me. Maybe it was a paid gold account, so the player really was the most noob, idk. Anyways, at that point I had no stats to defend myself, of course, and her failure to carry meant that both of us were useless. I did indeed get a warning for supporting an adc that threw the game for no other reason than she hated my pick. Players choosing to lose is always going to be the problem that cannot be fixed.

Trash MammaI1 votes

There was once a Riot post that stated once you take a break from league on average you come back worse than when you left. If those people took a break then came back and decided to insta jump into ranked they need to be condemned

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