If Frozen Mallet Gnar is gonna be a thing
Remove his MS from procing hyper, so dumb he can slow you can get a good boost of MS, so you have no way to essentially escape this guy without blowing flash and hoping your turret is near by.
Remove his MS from procing hyper, so dumb he can slow you can get a good boost of MS, so you have no way to essentially escape this guy without blowing flash and hoping your turret is near by.
You just need to wait for his mini to run out and engage on him when he is not ranged (most broken champ in the game)
I'd rather vs his mini form that doesn't have a lot of CC, but my god is his chase potential so BS with Frozen Mallet.
fuking kid, why did he make that secret strat public? lul
fuking kid, why did he make that secret strat public? lul
oops
Deleting the champ would be better.
Gnar has to chose between building for split pushing or building for teamfights. He can't have both. If he goes the split push build (BC + FM or DD + BC) You'll want to focus on teamfights and respect the mega gnar ult. He should be pretty squish so you can blow him up the instant he jumps in. If he builds for teamfights (BC + Full Tank) then you can freely split push against the guy since his 1v1 damage is pretty trash. He can kite away and survive but he doesn't have the damage or the waveclear to stop you from taking over the wave.
Gnar has to chose between building for split pushing or building for teamfights. He can't have both. If he goes the split push build (BC + FM or DD + BC) You'll want to focus on teamfights and respect the mega gnar ult. He should be pretty squish so you can blow him up the instant he jumps in. If he builds for teamfights (BC + Full Tank) then you can freely split push against the guy since his 1v1 damage is pretty trash. He can kite away and survive but he doesn't have the damage or the waveclear to stop you from taking over the wave.
Dude BC + FM is 1100 bonus health, add that to Mega's extralarge healthpool and defensive boots and you won't be able to 'blow up' a Gnar (midgame, anyway). Keep in mind he also has a ton of hard CC to keep you from hurting him, as well.
Also BC + full tank Gnar should have the stick potential if he lands Q's to stop you from getting too far away from tower, while chunking you down with base damages and %maxhealth.
"Gonna be" a thing?
Hasn't this been a thing for 3 years now?
Riot has stated before on their Gameplay Thoughts that they plan on addressing the Gnar Frozen Mallet combo sometime in the future.
Why have you waited this long to complain about it its been around for ages