Why is Elixir of Wrath the only one that resets?
Title. None of the other elixirs reset. Ruin probably shouldn't reset on kills or assists, maybe on tower destruction instead, but the rest of them should reset on kill or assist like Elixir of Wrath does.
See a lot of you comparing the elixirs, ignoring the fact that Wrath might just have the best stats of the four. The 25 AD is a pretty good chunk mid game, but what's really great about it is the 10% AD vamp. That shit's insane on AD casters. You're really going to compare that to what mages get? 25 true damage with a five second cooldown. Really? I'll take 10% spellvamp over that any day. And don't even get me started on the "It's better because mages can take down towers now!" AD champs do more damage to towers at all points of the game.
so strong.
Iron Elixir is good.... but it doesn't actually do anything unless you get hit by a lot of CC and slows and unless you are leading the charge
elixir of Ruin (for the HP and the buff to minions as the % damage increase against towers won't do much for a tank)
doesn't need reset potential because I see a lot of support champions get this. If it was like
and it could extend its time, all they'd have to do is buy this once they hit 9 and as long as the support roams, they can easily maintain it, giving them extra power they don't need.