Pls let mages have better autoattacks for minions

The Bearded Bard·4/6/2018, 11:02:18 PM·126 votes·3,724 views

Tack an extra 10 damage to minions on dorans ring, or make 10% ap apply damage to minions only, capping out at like 30 damage. Anything to compete with these ad mids just slapping waves willy nilly while I'm struggling to conserve mana by calculating the wind's trajectory in line with the moon's cycle and whether or not the allied minions got a good breakfast so I can know exactly when my incredibly slow autoattack animation will do exactly 40 damage to kill this cannon.

Basically what I'm asking for here is for you to give us back the extra damage to minions we had for years that you've randomly decided we dont need anymore.

EDIT: I'm glad this is getting a lot of attention, but I think it's important to point out the ideas I've seen that I cannot get behind. For example, giving every champion an execute that kills minions relic shield style is a bad idea to me, because it genuinely makes the game too easy for everyone. Last hitting should be a skill that you should hone, I'm not asking to change that. I am asking for it to be as easy as it was before they took away the extra 5 damage or so I was able to get during the old masteries, and after that just passively.

I do like the idea of tacking it onto all starter items: item 1056 item 1054 item 1055 item 1082item 2033 . I recognize that this could have champions taking different items (GP starting ring, Ezreal starting ring, etc) but I don't see that as a bad thing. Starter item diversity should be a thing, just not the way it is now with only certain roles being able to benefit from it (Looking at you, Marksmen taking Doran's shield). I wouldn't mind a League where Ezreal takes ring to benefit from the mana regen, or say TF takes doran's sword for some extra health sustain and auto harass.

EDIT 2: Autoattack animations are brought up a lot, and I think that's great but this isn't the thread for it. I've made a new one, with thoughts on autoattacks if anyone is interested here's the link

97 Comments

DarkMapache4/6/2018, 11:31:26 PM31 votes

If only there was a way to make Mages use AP instead of AD on their autoattacks. At this point, that would only be fair.

Hibeki4/7/2018, 1:38:57 AM16 votes

Mages generally have better waveclear and i think its fair for them to have less auto attack power on creeps.

Mages generally have low cooldown aoe clear for the minions while assassins or ad mids (other than yas) generally have to spend lengthy cooldowns or only have one spell to clear minions with

Ratpie4/7/2018, 12:41:22 AM15 votes

I does feel like there is some serious unevenness in early farming ability for some champs. Especially when you have an AP mage vs one of the champs with no mana cost. If mages did that much more to warrant the need for resource management, then I would agree, but CDs mostly already do that. But there are champs that can do just as much skill damage and they have no mana cost. it really doesn't make sense for some champs.

WorksAtAGayBar4/7/2018, 1:49:26 AM12 votes

I just wish that they didn't do it in the middle of a season, like wait till next season if you want to make such a damaging change.

2nd Chance4/7/2018, 9:06:08 AM10 votes

Can't be on an item, or adcs and GP will abuse it and ruin it for everyone

FrostQueensPlane4/7/2018, 5:09:04 AM5 votes

I use to be pretty bad a csing but I slowly improved over time and then repetoir just decides, hey, adcs don't need that extra 5 damage anyways, and randomly removes it mid season. Now I'm back to missing 1 in 3 creeps leaving then at 2 - 3 hp, and then he randomly changed the tower damage to minions so if the melee creeps take any sort of damage before entering tower range you lose them all.

So stupid.

YoungFarmer4/7/2018, 3:22:49 AM5 votes

I feel you, it took me like 100 games to master CSing with Zilean his auto attacks move at the speed of a snail

Larriet4/7/2018, 4:29:58 AM3 votes

I know what you mean, but AD (read: MELEE) champions have much less reliable/safe waveclear later in the game, and early on (especially pre-6), they're incredibly easy to harass out of lane. Non-mana champs are gated by other factors.

VoraciousX4/6/2018, 11:40:39 PM2 votes

You think mages have it rough. Katarina generally has to build doran's shield to even have a chance to farm early game because guess what the only thing you have to deal damage to them is your Q, if you walk into the dagger drop bam here's free poke for the enemy + you get minion blocked, if you auto attack it while it looks like it has one hit left, bam, you didn't do enough damage and it gets hit by one mage minion pellet and boom it's dead unless you had doran's shield.

{quoted}

If only there was a way to make Mages use AP instead of AD on their autoattacks. At this point, that would only be fair.

I mean there's nashor's tooth. But it's a niche item sadly. Perhaps they could give a mini nashor's passive on codex(though it'd fit more with stinger)?

BLIGHTBRINGER4/7/2018, 10:13:09 AM2 votes

Ryze Is a very good example, of a very good AA animation. I find it really easy to farm with his basic attacks.

But then when you look at someone like Karthus who has a long delayed AA animation, it's difficult to farm with his basic attacks.

TempName748144/7/2018, 8:30:20 PM2 votes

the fact that mages have to choose between missing a creep and using a bit of mana and a cooldown is a balancing point. full rotations are fucking terrifying, and there's nothing to punish if the mage never has to use a part of that rotation.

A Dizzy Lulu4/7/2018, 11:17:18 PM2 votes

Or maybe you just suck at last hitting

report yasuo4/8/2018, 2:49:21 AM2 votes

This is stupid wtf a mage can farm so easily with abilities because they are ap Xerath has his passive to get mana for a reason and there is so many runes that help with mana most mages can even one shot the minion wave adding extra dmg on the auto is just plaing stupid they are not ad they should not have their autos deal more dmg on minions? Legit this is the dumbest thing I have ever seen how did this get so many upvotes?

report yasuo4/8/2018, 2:51:03 AM2 votes

Sounds like someone can't last hit lmao.

BigFBear4/7/2018, 7:15:56 PM1 votes

Not only Mages, also Tanks who dont skill AD. I think its unfair that for some champions its super easy to last hit, only because they are AD-champs, and for other its super hard (especially under tower with Bamis Cinder). Is there an unwritten rule that says tanks and AP-champs need more skill in lasthitting CS then other champs?

Skill-check by lasthitting is ok, but it should be at least "similar" for most champions. I dont say everyone should lasthit like an ADC, that would be too easy, but at least not 2 pixel-lasthits pls! It costs so much focus and concentration that you often cant focus on trades and interactions with enemy laner when your own tower is your biggest rival!

Just insert a mini execute for EVERY champ that kills Minions at 8% or 10% HP