Went to check dota2 for some days

doublelift fg··2 votes·159 views

and i finally understood why melee carries work there: -they have utility

Sven: stun, and armor+ms steroid for his entire team juggernaut: a ward that can heal for 120% hp over 30 seconds or something chaos knight: stun+pull+armor debuff kunkka: x mark the spot which is a weird skill+ bring 40% damage reduction+bonus ms to his whole team+has AOE CC

i won't list everyone, but now you understood why no one wants a melee carry in league (or skirmishers like riot says) MasterYi absolutly brings nothing to his team, that's horrible Tryndamere situational slow+flat AD debuff that falls off after 30 min Jax 1 sec stun Aatrox small knock up+small slow

look at the actuall skirmishers that are played Fiora attack speed+movement speed slow, an other slow, soraka ulti if she kills a target Yasuo situational protection to his team+knock up on low cooldown Nocturne ulti+2.25 sec fear+Q helping to find invisible units RivenAOE knock up and stun on low cooldown Gangplank 80% AOE 2 sec slow+ global presence that got nerfed a lot of time

just my thoughts.

1 Comments

Asayake 5150glow1 votes

No shit.

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