Could We Buff Yasuo A tiny Bit?

boss10000··5 votes·733 views

With the recent decline of mid lane focused assassins and with most Yasuo changes been barely at all noticeable could we maybe give him some small buffs or changes that would make him, erm not sub par?

Maybe just simple things like undoing some of the more harsh nerfs that re add more skill to his kit, such as:


Wind Wall No longer passively grants bonus Flow from dashing.


Sweeping Blade Bonus damage cap reduced to 50% at 2 stacks from 100% at 4 stacks.


Way of the Wanderer Shield duration reduced to 1.5 seconds from 2. Shield strength reduced to 60-470 from 60-690.


Stats Base health lowered to 462 from 512.


Bringing back SOME (not all) of these would really help him)

Just undoing some of the changes that riot made in the past that kind of removed his dueling potential or reduced his survivability buy quiet alot, the main thing that made Yasuo so annoying and the reason he was nerfed so hard was due to his ult people able to be triggered by other people, this one thing made his game go from good and quiet well balanced, requiring the player to have skill with him to do good, but if he had someone on his team with a knock-up he became a absolute pain.

I don't think there has ever been a champion that can change in gameplay balance so much by just being in certain teams or having certain other champions on there team (maybe juggermaw?).

I think that he need to have more power added back into his kit that adds more for the player that is actually using him to make plays and do good, but then remove some of the simple have a teammate knock enemy up, press R, win.

P.S. please, please, please can we fix the bug where if your close to an enemy and dash through them and Q (spinney circle thing) the dash puts you just outside of being able to hit them meaning you can dash through an enemy and press Q trying to knock them up but instead you miss them completely, so could we increase the spin damage range to be equal to his dash radius, so no matter what when you dash through someone and Q you will always hit them no matter how far you go, please rito.

11 Comments

Arsames2 votes

He should get get back his HP and Movement speed. That is all he needs.

Lauricella32 votes

he doesn't really need his movespeed back, maybe give him mr per lvl?

Arsames2 votes

{quoted}

he doesn't really need his movespeed back, maybe give him mr per lvl?

Yes he does, 5 movement speed on him was very important for flow generation and escaping ganks and sidestepping skill shots. He doesn't need mr per lvl because he has his Windwall to deal with a lot of magic damage. He needs his movement speed and health back and he will be the most balanced champ in the game.

Lauricella31 votes

{quoted}

Yes he does, 5 movement speed on him was very important for flow generation and escaping ganks and sidestepping skill shots. He doesn't need mr per lvl because he has his Windwall to deal with a lot of magic damage. He needs his movement speed and health back and he will be the most balanced champ in the game.

you use e to dodge skillshots and static shiv gives you movespeed anyway. You should not need 350 base movespeed with that much mobility thats more base movespeed than garen. Take movespeed quints.

Arsames2 votes

{quoted}

you use e to dodge skillshots and static shiv gives you movespeed anyway. You should not need 350 base movespeed with that much mobility thats more base movespeed than garen. Take movespeed quints.

What are you talking about? Nothing you said had any relevance to my comment. So what if you can E to dodge skillshots? 5 movement speed still helps with dodging skillshots and generating flow. You don't have the option to E to dodge skillshots all the time, but you almost always have the option to side step.

Everyone can build shiv and take movement quints, not relevant at all.

Yasuo doesn't have high mobility, Yasuo is one of the immobile champs in the game unless he has minions/monsters to chain dash with. His mobility is situational and unreliable, period. Don't try to refute me, this is not an opinion, this is fact.

Lauricella31 votes

{quoted}

What are you talking about? Nothing you said had any relevance to my comment. So what if you can E to dodge skillshots? 5 movement speed still helps with dodging skillshots and generating flow. You don't have the option to E to dodge skillshots all the time, but you almost always have the option to side step.

Everyone can build shiv and take movement quints, not relevant at all.

Yasuo doesn't have high mobility, Yasuo is one of the immobile champs in the game unless he has minions/monsters to chain dash with. His mobility is situational and unreliable, period. Don't try to refute me, this is not an opinion, this is fact.

All im saying is that yasuo, I highly mobile champ (he has 2 gapclosers don't you call him immobile as wall as a decent range on steel tempest and a small hitbox, and a windwall) does not need any more mobility, at all ever, he hits you with steel tempest twice/ knocks you up/ ults and you are dead/ he is not like fiora or yi who have to constantly auto attack their target without a AA reset on a 1.33 second cooldown.

TLDR: he was a windwall and tons of mobility he does not need movespeed/ take movespeed quints if you want more

Arsames2 votes

{quoted}

All im saying is that yasuo, I highly mobile champ (he has 2 gapclosers don't you call him immobile as wall as a decent range on steel tempest and a small hitbox, and a windwall) does not need any more mobility, at all ever, he hits you with steel tempest twice/ knocks you up/ ults and you are dead/ he is not like fiora or yi who have to constantly auto attack their target without a AA reset on a 1.33 second cooldown.

TLDR: he was a windwall and tons of mobility he does not need movespeed/ take movespeed quints if you want more

Yasuo is not "highly mobile champ", stopped reading there, no wonder you are bronze, adding you to ignore list so I don't have to waste time in the future replying to you.

Darth Ponzius2 votes

Why the hell they should remove the usage of the ulti with a konock up of your teammates???? It's one of the part that give to Yasuo the possibilities to be relevant in tf cause you can't always have your third q charged in a tf situation (and right now it's still risky to ult in the middle of 3-4 people).

YossarianSensei1 votes

Naww too OP, Free-win-Suo has so many free stats uncounterable!

Let's stick to the fair and balanced champs pls Annie Irelia Jinx

MLDzXnRRR1 votes

His biggest nerf was the HP loss.

Arsames1 votes

{quoted}

His biggest nerf was the HP loss.

It wasn't his biggest nerf, it was the last nerf that made him unviable.

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