Change teleport to have varying channel times

JavelinJoe··7 votes·385 views

If you are teleporting from base to a lane tower, since you have direct line of sight (clear and unobstructed path from fountain to a friendly lane tower) you should have a short channel time. Where as teleporting in between lanes, say from friendly top outer to enemy bot inner, the teleport should take longer.

Or longer distances = longer channels to an extent. For example half map (roughly spawn to outer turret) = 3.5 seconds, where cross map (say top lane outer turret to bot lane outer turret) = 4.5 seconds, and anywhere in between is set somewhere inbetween.

1 Comments

DarkRitual1 votes

It becomes impossible to time, for allies and enemies. I would rather see a range limit on it.

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