If you want Cassiopeia to be played more than you should take my Advice.
R needs more functionality when the target is facing away from her.
Super simple.
R needs more functionality when the target is facing away from her.
Super simple.
Nah, not really... it's just fine. People just need to learn to use the R better. Don't expect the enemy be stupid enough to just stand there and take a point-blank stun in the face.
And what are you even suggesting then? Without it being completely broken?
I was thinking more on the lines of applying a poison instead of flat damage... but i guess im a retard?
It doesn't need to apply poison... we have Q and W for that.
i always liked the idea of making cassie's ult purge like old medusa from dota1. and instead of stunning/slowing the enemy it would apply something like a cone shaped nasus slow no matter the direction.
that'd be pretty cool.
How about when Cassiopeia ults and her enemies are facing away, she fears them for 2 seconds? That way she has some guaranteed CC on her ult to disengage but the enemy still is rewarded for not facing her.
How about when Cassiopeia ults and her enemies are facing away, she fears them for 2 seconds? That way she has some guaranteed CC on her ult to disengage but she's still punished for missing it.
I could do with this. A fear is balanced in that enemies would continue running on the direction they're facing - away from her. It would make her ult feel ult-worthy and give it more umph when sneaking up on a team fight.