Zoe buffs are in the right direction.

Onotori··2 votes·438 views

So, here's the latest round of changes for Zoe:

  • Attack range increased from 525 to 550
  • Paddle Star (Q) - (damage changed, now gains damage based on Zoe's level, Q first hit no longer applies passive's damage, AoE lowered to 80% for those not directly hit.)
  • Damage increased from 45/60/75/90/105 (+20% AP) to 50/75/100/125/150 (60% AP)
  • No longer also deals More Sparkles! damage to the first target hit
  • Now also gains base damage based on Zoe's level
    • 7/8/10/12/14/16/18/20/22/24/26/29/32/35/38/42/46/50
  • Now deals 20% reduced damage to enemies not directly hit.
  • Spell Thief (W)
  • Bubble acquisition range increased from 525 to 550
  • Damage increased from 70/115/160/205/250 (+60% AP) to 75/120/165/210/255 (+75% AP)

So, this means her Q will do slightly less damage (much more early game damage though), but her waveclear will be a lot better (but still not great) because of the higher Q base damage that applies in AoE (instead of her passive not applying in AoE at all).

Now that's all fine, and it'll make her feel a lot better to play. Her W changes bother me though, because her W is unavoidable damage that has no counterplay, and it's also not fun to use, since it's just automatic.

I would take that damage and put it on her passive, or put it in her ult somehow (maybe it empowers her passive a bit while ulting, for example) but tweak it a bit (maybe make the range get bigger with rank, or the bonus ramps up) so she doesn't become overbearing. I get that the idea is for better trading and to encourage her to get in close range, but her W is just so non-interactive, it's not the place you want to buff.

But I like the Q changes, so Meddler did a good job with that.

1 Comments

Azadethe1 votes

Q is literally going to be almost the same damage as 8.3.

W has been buffed 3 times and her passive has been buffed once.

She's going to be stronger than 8.3 with the caveat her E is going to be completely mitigateable and have no cooldown reduction.

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