3 small buffs that won't break Shaco
- Give his boxes either the zyra or teemo treatment. Teemo treatment: Make them more durable like how early on with teemos shrooms take a few hits to destroy early on due to low damage. Unlike his shrooms shaco's boxes can be hit by skills so it wont make it too drastic
Zyra treatment: Give his boxes the same hp bars as zyra's plants. 3 bars that take 3 hits to destroy or if it's like an ezreal Q or something it'll only take away half a bar etc. Again, they can be hit by skills so it wont overdue things
2)Make it so when Shaco uses his Q the crit from his Q (and only his Q) applies double the slow from his E's passive, but make that slow a shorter duration. Right now we have filth like kalista and lucian or ezreal who can dash/blink all over the fking place and now ashe who gets her perma slow for no mana cost. Adding a short but strong slow (maybe 1 second) won't make anything game changing
3)Make it so minions/monsters hit with his E get double the % chance of missing an attack. RNG sucks
The clown needs small buffs to keep him up to par with the filth we have running around now.
