[{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=r8RuEXpn,comment-id=00010000,timestamp=2017-02-25T10:12:22.805+0000)
there is no compromise being made here like you suggest.
Except, if Riot put more than a skeleton crew on updating the game, we would have probably every champion brought up to modern standards, instead of one every four months or so. Even an amateur team could do a champ update in a few days to a week, so Riot must only have 1-2 people working an hour a day.
Only really time-consuming parts of it are setting up an appointment with a voice actor (they can sometimes be totally booked) and modeling / rigging. Programming doesn't take long (especially in a tiny game like League), and QA doesn't take long on a singular, small map with 140ish champs. So, there's really no excuse for how long they take.
The other half of the issue is that Riot balances around what's the most profitable, not what's actually fair.
F2P just needs to die already. It's always been a money making scam, but people are too dumb to see it, and too lazy/greedy to pay a subscription or a box price. Meanwhile, the quality of gaming suffers for it.