First game of the patch after tabi "nerfs"
5 tabis on the other team, 8 tabis total on the game.
Good job on fixing absolutely nothing riot.
5 tabis on the other team, 8 tabis total on the game.
Good job on fixing absolutely nothing riot.
The patch has only been live for a day. Give it some time.
i can literally guarantee 2k rp that the rate at which tabis are purchased will not drastically go down.
they are still broken beyond belief and are still abused by every champion in the game fucking over fighters as hard as possible.
quote me on this.
I'll keep it in mind
Maybe if they didnt cram the game full of knockups and displacements mercs wouldnt be so shit
If Mercs gave more movement speed then I would probably buy it 1/3 of my games.
Maybe if they didnt cram the game full of knockups and displacements mercs wouldnt be so shit
Thats not how it works.
Usually when something gets nerfed ppl jump ship (atleast the ones that read patches), like ppl right now should be trying all other boots like zerker on adcs and such (then later they would find out tabi is still too strong so they are back to only buying it), but no everyone still builds tabi and most of the ppl in top lane are still rushing it to auto win lane vs another ad champion.
Basically the nerf did nothing.
It needs its cost increased to actually kill it as a rush item, by atleast 200g.
ADCs and AD assassins are still very much meta, so why would I stop buying Tabis when dealing with AD heavy teams?
Perhaps if other boots didn't suck ass more people might buy something besides Tabis. A few MPen on Sorcs isn't worth the survivability Tabis give. Resistance to slows doesn't help when you're dead in three auto attacks anyways. etc. etc.
So you're saying people don't read the patch notes and immedately adapt? Shocker. A person on my team didn't know Irelia was reworked either. Give it more than a couple hours dude.