"Mixed Damage" can we make this more accurate?
We all see it from time to time on our death recap screens "mixed damage". Its a little annoying when you're trying to itemize against a champion that deals this kind of damage since there's no clear indication of what is doing more damage, physical or magic. I feel that in a game where everything is calculated to such an extent, leaving something like this in for as long as its been here a little disturbing. Give us a better breakdown of "Mixed Damage" on the death recap screen so we can actually build according to what we need, instead of guessing.
Example: Damage Taken Omen of pestilence (668 "Mixed Damage") 427 physical damage 241 magic damage
Simple fix, makes itemization a lot easier against these types of champs. Thanks