Both sides make good points when they complain about damage being too high or too low

Valhalla Rising··11 votes·797 views

Which sounds to me like snowballing is currently OP.

In other words, what used to be small advantages are now big due to the snowball effect.

There are many variables which produce these chain reactions but the most common one so far is first turrets that usually come right after first blood, resulting in a ridiculous powerspike of gold, exp, and pressure across the entire map.

Most common scenario is 3-5 man gank bot lane turns in to first blood, first turret, then most likely first dragon.

Not sure who would agree but I personally feel the game's fucked right now.

6 Comments

khorney3 votes

What ur describing is jungling being op. And yes jungling is what carries games

Derfel3 votes

Here's what's currently broken about game.

The entire jungle Turrets Redemption + Locket Shields + healing in general %hp damage %damage reduction Keystones

If Riot can manage to fix this, which they won't, then league can be playable again.

sit kid2 votes

I think keystones are a big factor too

Tanks get invincible with grasp and colossus

burst mages and assassins get ridicolous burst when fed with thunderlords

Ahristocats2 votes

grasp is garbage

sit kid1 votes

Right now, yes but it hasnt been that all time

God Went MIA1 votes

Snowballing seems like a huge issue. Once you give up a lead in lane, usually because of a gank, there is often very little you can do to come back unless the other player plays terrible. In top and bot lane, this snowballing leads to tower diving with near impunity at 8 minutes or less. Once the enemy laner can dive you, it is almost impossible to farm and catch up. This tower diving ability leads to an easy first tower, which comes with a 70% chance to win. This comes with an easy dragon, which with luck will get you a stupid 8% damage buff. Then you get baron, which basically makes you invincible and you win.

Turrets absolutely need a buff; if there's a tank in the lane they are useless after 5 minutes. Personally I would like to see baron be harder to get, or less powerful, as well as nerfs to RNG dragons affect on the game, because that's just idiotic.

More from Gameplay

More by Valhalla Rising