Smiting Scuttle should give more vision upon killing it

Visigoth··20 votes·1,101 views

As of now it is the only camp that doesn't give a buff for smiting it (other than Dragon/Baron which already give huge buffs for killing them). What if smiting Scuttle Bro meant killing him gave you more vision, or if the enemy kills it after you smite it, both teams get vision.

Or perhaps smiting it could increase your range of vision (think of Quinn's vision thing [I don't know what ability it is], but less range and longer lasting). I mean, it would make sense considering Scuttle is vision based.

9 Comments

NorthernDruid3 votes

Scuttle needs to either be softened up considerably, so it's actually possible to kill in a reasonable amount of time.

Or be given a smite bonus, longer lasting/slightly wider area vision upon kill sounds delightful.

Something like Smite it and your team kills it, 15-25sec longer duration and like 50-100 extra range on the shrine. Enemy team kills it after you smite? 10sec shorter duration.

Heck, a really hefty speed boost upon smiting it would help as well. Would make it great for counterjungling, ganks and chasing/escaping.

Abyssphere1 votes

{quoted}

Scuttle needs to either be softened up considerably, so it's actually possible to kill in a reasonable amount of time.

Or be given a smite bonus, longer lasting/slightly wider area vision upon kill sounds delightful.

Something like Smite it and your team kills it, 15-25sec longer duration and like 50-100 extra range on the shrine. Enemy team kills it after you smite? 10sec shorter duration.

Heck, a really hefty speed boost upon smiting it would help as well. Would make it great for counterjungling, ganks and chasing/escaping.

Agreed. Right now it's so tanky and its wandering means that unless you have a way to halt its movement completely like a stun or a snare, it's a huge waste of time to try and get it. We've all seen videos of laners wasting a minute trying to kill the crab and ending up feeling like they have to finish the job because they've wasted so much time already.

Sergeant Stephen1 votes

cough Nidalee cough

UPfreely2 votes

what if he gave vision around the other pit he's not assigned to if smited. i.e. smite barons' scuttle and kill it and he goes and makes the shrine at dragon instead and vise versa

Sirsir1 votes

The range increase or double vision would be pretty strong for a smite buff. I just think it should add to the duration.

Visigoth3 votes

{quoted}

The range increase or double vision would be pretty strong for a smite buff. I just think it should add to the duration.

I'd accept anything at this point. Scuttle takes so long to kill because of his tankiness but if feels like such a waste to smite it since you could get something like gromp or raptor smite.

Kodda1 votes

I like the quin idea, like if you smite it and then kill it it grants a large aoe vision around drag, and then quickly fades into the current vision it gives now

IcyPepper1 votes

But the vision is the buff you get already, just like dragon and baron (though it's not global, and weak in comparison). To me, it's not a jungle camp, it's a lesser objective. Smiting it is just securing it, like you would with dragon, and occasionally you have to compete with the enemy jungler to secure it.

When you kill it, it gives you gold AND vision. Most camps (other than buffs) only give gold unless you smite it.

If anything, it should give more gold if you smite it, but that's just my opinion.

Edit: What if it reduced the cooldown on your trinket when you smite it? That'd be cool.

PalPlays1 votes

[{quoted}](name=Best Scyther KR,realm=NA,application-id=3ErqAdtq,discussion-id=qYX6OXLi,comment-id=,timestamp=2015-04-05T12:34:47.378+0000)

As of now it is the only camp that doesn't give a buff for smiting it (other than Dragon/Baron which already give huge buffs for killing them). What if smiting Scuttle Bro meant killing him gave you more vision, or if the enemy kills it after you smite it, both teams get vision.

Or perhaps smiting it could increase your range of vision (think of Quinn's vision thing [I don't know what ability it is], but less range and longer lasting). I mean, it would make sense considering Scuttle is vision based.

I actually would love it if the buff was a longer lasting speed buff. How I would love to zoom through that shrine into bot-lane as Skarner.

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